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Conquerclub Mafia! Mods vs. MultisJester wins, Mafia 2nd

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Re: Conquerclub Mafia! Mods vs. Multis(and other trouble makers)

Postby Mr_Adams on Thu Jun 12, 2008 11:06 am

Btw: I keep the vote count on page 2 constantly updated.
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Re: Conquerclub Mafia! Mods vs. Multis(and other trouble makers)

Postby Simon Viavant on Thu Jun 12, 2008 11:42 am

Actually, you don't. Right now it's:

Ani: 4
Simon: 3
Suggs: 1
Mr. Inc.: 1
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Re: Conquerclub Mafia! Mods vs. Multis(and other trouble makers)

Postby lord voldemort on Thu Jun 12, 2008 11:52 am

unvote vote simon
and adams please keep the vote counts up near the current post...evry 2 pages or so..i dont wanna have to constantly check back and forth
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Re: Conquerclub Mafia! Mods vs. Multis(and other trouble makers)

Postby Mr_Adams on Thu Jun 12, 2008 11:53 am

I still get
animorpherv1:2
mr. incrediball:1
Simon Viavant:4

who am I missing?

ok, now simon 4.
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Re: Conquerclub Mafia! Mods vs. Multis(and other trouble makers)

Postby Mr_Adams on Thu Jun 12, 2008 12:21 pm

Lackattack wrote: We have driven away a beloved mod, and he shall never return again


Optimus Prime (Simon Viavant) has been lynched.
Last edited by Mr_Adams on Thu Jun 12, 2008 12:22 pm, edited 1 time in total.
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Re: Conquerclub Mafia! Mods vs. Multis(and other trouble makers)

Postby Mr_Adams on Thu Jun 12, 2008 12:22 pm

Send in night actions!
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Re: Conquerclub Mafia! Mods vs. Multis(and other trouble makers)

Postby Simon Viavant on Thu Jun 12, 2008 12:25 pm

Simon Viavant wrote:Yeah whatever. For starting the vote against me, unvote, vote animorpherv1


V.I. wrote:Vote Ani


suggs wrote:
Mr_Adams wrote:I want more activity from everyone! don't make me pull out the cattle prods on day one!


You may want to copy and paste that -you'll be using it quite a lot!

UNVOTE VOTE ANIMORPHERV


That's three.

So now it's 3-4. Four voted for me, three for ani.
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Re: Conquerclub Mafia! Mods vs. Multis(and other trouble makers)

Postby Anarkistsdream on Thu Jun 12, 2008 12:25 pm

Simon Viavant wrote:
Simon Viavant wrote:Yeah whatever. For starting the vote against me, unvote, vote animorpherv1


V.I. wrote:Vote Ani


suggs wrote:
Mr_Adams wrote:I want more activity from everyone! don't make me pull out the cattle prods on day one!


You may want to copy and paste that -you'll be using it quite a lot!

UNVOTE VOTE ANIMORPHERV


That's three.

So now it's 3-4. Four voted for me, three for ani.



Don't argue with the mod...

You're dead... It's quiet time.
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Re: Conquerclub Mafia! Mods vs. Multis(and other trouble makers)

Postby Simon Viavant on Thu Jun 12, 2008 12:30 pm

I thought you needed eight to lynch! Cause if it was four, ani would have already been lynched.
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Re: Conquerclub Mafia! Mods vs. Multis(and other trouble makers)

Postby Anarkistsdream on Thu Jun 12, 2008 12:34 pm

Simon Viavant wrote:I thought you needed eight to lynch! Cause if it was four, ani would have already been lynched.



Remember this?

Simon Viavant wrote:Here is some good advice for you:

Don't advise the mod on things.
Don't talk back to the mod.
Don't whine about his rules.

He said several times don't pester the mod, so I'd watch out a little more if I were you. But I agree about no hints.


Now practice what you preach.
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Re: Conquerclub Mafia! Mods vs. Multis(and other trouble makers)

Postby Balsiefen on Thu Jun 12, 2008 12:42 pm

Oh, hell, I've utterly lost my track now.
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Re: Conquerclub Mafia! Mods vs. Multis(and other trouble makers)

Postby Anarkistsdream on Thu Jun 12, 2008 12:42 pm

Balsiefen wrote:Oh, hell, I've utterly lost my track now.


You're a giant cat, and you like to play Risk.
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Re: Conquerclub Mafia! Mods vs. Multis(and other trouble makers)

Postby Balsiefen on Thu Jun 12, 2008 12:47 pm

Anarkistsdream wrote:
Balsiefen wrote:Oh, hell, I've utterly lost my track now.


You're a giant cat, and you like to play Risk.


Thank you, Thats all i needed to know :D
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Re: Conquerclub Mafia! Mods vs. Multis(and other trouble makers)

Postby Simon Viavant on Fri Jun 13, 2008 2:34 am

Anarkistsdream wrote:
Simon Viavant wrote:I thought you needed eight to lynch! Cause if it was four, ani would have already been lynched.



Remember this?

Simon Viavant wrote:Here is some good advice for you:

Don't advise the mod on things.
Don't talk back to the mod.
Don't whine about his rules.

He said several times don't pester the mod, so I'd watch out a little more if I were you. But I agree about no hints.


Now practice what you preach.

You can say whatever the hell you want if you're dead. Nobody can do anything about it.
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Re: Conquerclub Mafia! Mods vs. Multis(Night actions PLEASE!)

Postby lord voldemort on Fri Jun 13, 2008 2:52 am

welli could ask twill to put you on a forum freeze if you dont shut up
@mr adams...why the lynch out of nowhere??
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Re: Conquerclub Mafia! Mods vs. Multis(and other trouble makers)

Postby Anarkistsdream on Fri Jun 13, 2008 8:15 am

Simon Viavant wrote:
Anarkistsdream wrote:
Simon Viavant wrote:I thought you needed eight to lynch! Cause if it was four, ani would have already been lynched.



Remember this?

Simon Viavant wrote:Here is some good advice for you:

Don't advise the mod on things.
Don't talk back to the mod.
Don't whine about his rules.

He said several times don't pester the mod, so I'd watch out a little more if I were you. But I agree about no hints.


Now practice what you preach.

You can say whatever the hell you want if you're dead. Nobody can do anything about it.


Maybe you missed this then, ya moronic dickhead:

11) No post Mortem activities. no séances. Once your dead, you are forbidden to do anything with this thread.
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Re: Conquerclub Mafia! Mods vs. Multis(Night actions PLEASE!)

Postby suggs on Fri Jun 13, 2008 8:32 am

It looks like the mod has miscounted?
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Re: Conquerclub Mafia! Mods vs. Multis(Night actions PLEASE!)

Postby suggs on Fri Jun 13, 2008 8:43 am

Voldemorts vote put simon on four.

But eight to lynch it says on p2.
No one send in night actions until we know what going on.
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Re: Conquerclub Mafia! Mods vs. Multis(Night actions PLEASE!)

Postby Mr_Adams on Fri Jun 13, 2008 10:49 am

I promise that the 4 vote lynch will become clear very soon. to a few, smart, people at least. send in the night actions. This is not a mistake.
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Re: Conquerclub Mafia! Mods vs. Multis!

Postby suggs on Fri Jun 13, 2008 10:51 am

Mr_Adams wrote:January first 2006, 2:43pm

lackattack wrote:Finally :P

After spending 6 months developing this game, it's now ready for prime time. There may be some imperfections (and believe me, there is still plenty of room for improvement) but I need to see people playing already. Thanks to all who helped out with everything from graphics and testing to legal, PR and friendly advice.

Let the games begin....

Oh yeah... and happy New Year 2006!


whew! I've finaly done it. I've made my very own risk-web site. The forums are up, and we shall see how it goes!

we need 8 votes for a lynch, and 9 for a no lynch.

votes:(people)
ace1217:0()
Anarkistsdream:0()
animorpherv1:2(Simon, V.I,suggs)
Balsiefen:0()
cena-rules:0()
fireedud:0()
lord voldemort:0()
Minister Masket:0()
mr. incrediball:1(MM)
Simon Viavant:3(ani, fire,Anarkistsdream, LoVo )
suggs:0()
V.I.:0()
William18:0()
no lynch:1()



so why did you post this? 8 to lynch it says.
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Re: Conquerclub Mafia! Mods vs. Multis(Night actions PLEASE!)

Postby lord voldemort on Fri Jun 13, 2008 10:52 am

hated townie...is supposed to only have one vote less also wat is opies role?? u just said opie
if you aint gonna tell us put a question mark

@sgss its something to do with the roll
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Re: Conquerclub Mafia! Mods vs. Multis(Night actions PLEASE!)

Postby suggs on Fri Jun 13, 2008 12:46 pm

gotchya -some gay special ability :twisted:
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Re: Conquerclub Mafia! Mods vs. Multis(Night actions PLEASE!)

Postby Minister Masket on Sat Jun 14, 2008 10:16 am

Don't panic just yet.
I know from experience that if the mod does cock up, he doesn't notice straight away, only when it's far, far too late.
Victrix Fortuna Sapientia

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Re: Conquerclub Mafia! Mods vs. Multis(and other trouble makers)

Postby Anarkistsdream on Mon Jun 16, 2008 8:26 am

Mr_Adams wrote:Send in night actions!

It's been five days and only... what... 18 players?
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Re: Conquerclub Mafia! Mods vs. Multis(Night actions PLEASE!)

Postby suggs on Mon Jun 16, 2008 7:35 pm

Whats happening Mod?
Is this game a total, complete and utter waste of everyone's time?
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