pancakemix wrote:0ojakeo0 wrote:do u got night actions?
Starting Roles:
SK GT (JND)
Cult Leader HBH
Lyncher Mason Ga
Lyncher Mason Serb
Survivor (PGO Bomb) XH
Day SK Freezie
Sick Bus Driver Sheep
Survivor (Actor) Nag
Godfather LSU
Survivor Blocker Shadow
Usurper Doc Fircoal
Usurper Cop Mandy
Survivor (Locked Backup Recruiter) Willis
Townie Skittles (jake)
Night 0
Roleblocker: Fircoal
CultA: XH*
M. Cop: Serbia
Night 1
SK: HBH
CultA: Mandy*
GF: ga7
Mod Action: Role Switch. Random.org numbers were generated, 8 in 2 columns. Numbers correspond to the first page numberings.
8 8
9 5
9 13
14 8
Day 2
SK: Nag
Night 2
No actions (I'm not kidding)
Night 3**
Mod action: Add Roles based on already deceased roles.
Cult Leader--> New Cult Leader
Cult Member besides CL-->Cult Hunter
Either Lyncher/Mason--->Reverse Jester
Others were possible.
CH: XH
CultC: LSU*
M. Doc: Mandy
M Cop: GT
GF: Serbia
SK: Skittles
Day 4
SK: Fircoal
Night 4
Mod Action: Name Game. Names sent, random numbers generated. 1=investigate, 2=kill, 3=roleblock, 4=protect
GT--->Mandy
Skoffin--->Mandy
Kyle2--->Skoffin
Freezie--->GT
Mandy--->Sheep2
XG--->Freezie
Shadow--->Sheep2
Night 5
CultC: Mandy*
Mod Action: Secret Vote. Votes sent in by PM, majority lynched at the deadline.
Vote Count
3 Superstar (Sheep, GT, Freezie)
1 Sheep (Mandy)
1 Mandy (Superstar)
Night 6
SK: Mandy
M. Cop: Sheep
Mafia: Freezie
*Cults had one time protection against recruiting a role that could kill them. The second time, they died, but that person was recruited into the cult and given a severe warning about scum partners. If that person was already cult, they were not recruited.
**I'm not sure if the kills are right for Night 3
If it's not up there, they didn't send in an action that night.
cool, some very nice twists.

Also are you sure the warning for cult mafia was strong enough. *glares at a certain someone*