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Co-mod needed...but not that much

PostPosted: Tue Jan 31, 2012 11:06 pm
by freezie
Alright, I haven't had time to balance the next game I'll mod, so I might need a co-mod who wouldn't want ( or doesn't have time for a new game ) to join it.

If nobody volunteers...that's fine, at worst it will be crazy ridiculous :lol:

Expect the last of my Harry Potter mafias soon enough.

Re: Co-mod needed...but not that much

PostPosted: Wed Feb 01, 2012 1:34 pm
by zimmah
depends on theme.