What are the general guidelines/rules for account sitting?

And what other things should I be concerned about when I sit for someone?
Conquer Club, a free online multiplayer variation of a popular world domination board game.
http://www.tools.conquerclub.com/forum/
http://www.tools.conquerclub.com/forum/viewtopic.php?f=6&t=80123
Joodoo wrote:And what other things should I be concerned about when I sit for someone?
Joodoo wrote:And what other things should I be concerned about when I sit for someone?
mpjh wrote:
If you sit for someone, it is not complicated:
1. Only sit in games, not forums
2. Only sit after posting in game chat that you are sitting for so-and-so
3. Have the player for whom you are sitting change their password after you are done sitting to protect you.
Kotaro wrote:If you're account sitting, they expect you to log on when the account is in danger of missing a turn, and nothing more. So, for example, if the timer puts it so that you can only take the turn if it's at 3am, well, that's what happens. You take it when the admins want you to, not when it's convenient for you. Otherwise, you're "taking advantage of the system".
Kotaro wrote:If you're account sitting, they expect you to log on when the account is in danger of missing a turn, and nothing more. So, for example, if the timer puts it so that you can only take the turn if it's at 3am, well, that's what happens.
oVo wrote:Kotaro wrote:If you're account sitting, they expect you to log on when the account is in danger of missing a turn, and nothing more. So, for example, if the timer puts it so that you can only take the turn if it's at 3am, well, that's what happens.
Definitely overdramatic... player you are sitting for tells you when they expect to return and you login when ever it is convenient for you to check their games until they actually do get back.
mpjh wrote:Joodoo wrote:And what other things should I be concerned about when I sit for someone?
If you sit for someone, it is not complicated:
1. Only sit in games, not forums
2. Only sit after posting in game chat that you are sitting for so-and-so
3. Have the player for whom you are sitting change their password after you are done sitting to protect you.
mpjh wrote:Joodoo wrote:And what other things should I be concerned about when I sit for someone?
If you sit for someone, it is not complicated:
1. Only sit in games, not forums
2. Only sit after posting in game chat that you are sitting for so-and-so
3. Have the player for whom you are sitting change their password after you are done sitting to protect you.
Timminz wrote:5. Do not take someone's turn for them unless they were actually going to miss the turn otherwise. This is especially important for team mates, in freestyle games.
owenshooter wrote:Timminz wrote:5. Do not take someone's turn for them unless they were actually going to miss the turn otherwise. This is especially important for team mates, in freestyle games.
disagree, i think that is only applicable in freestyle games, at best. no way you gain any sort of advantage by taking your teammates turn before the clock winds down. as i stated earlier, when i sit for my partner, i am told how many days he will be gone, and he emails me to let me know when i can stop taking his turns. no tactical advantage is gained in a standard team sequential game by a babysitter taking his partners turn well before time runs down.-0
ronc8649 wrote:i will also create a couple games here or there, like quads games i know wont start for weeks. although, it hasnt gotten me in any kinds of predicaments, i am done doing that for future in case a team scouts games and joins right after we set it up.
owenshooter wrote:Timminz wrote:5. Do not take someone's turn for them unless they were actually going to miss the turn otherwise. This is especially important for team mates, in freestyle games.
disagree, i think that is only applicable in freestyle games, at best. no way you gain any sort of advantage by taking your teammates turn before the clock winds down. as i stated earlier, when i sit for my partner, i am told how many days he will be gone, and he emails me to let me know when i can stop taking his turns. no tactical advantage is gained in a standard team sequential game by a babysitter taking his partners turn well before time runs down.-0
SirSebstar wrote:let me attempt another attempt at clarification.
Strategic account sitting is not allowed. sitting for teammates in sequantial games is okay. Sitting for freestyle teammates is dodgy but okay but no account hopping, so not lets attack from A, Drop some troops from B on A, move troops from A to B, Attack from B, Move more from A, Attack more from B And then again shift troops again and again (assuming unlimited). Basicly, you can play freestyle teammates as long as its sequential. No advanced tactics, if you want that, get someone from outside the game to sit.
personally i am not sure here, but this does seem most honest. Just dont abuse the system for an (unfair or otherwise) advantage and you should be fine in most cases.
pie12345 wrote:thats a stragy thoe
Darwins_Bane wrote:pie12345 wrote:thats a stragy thoe
huh?
Evil Semp wrote:Darwins_Bane wrote:pie12345 wrote:thats a stragy thoe
huh?
That's why you should not take more than one turn in a 24 hour period.
Taking 3 turns within an hour would be a NO NO!