1756286005
1756286005 Conquer Club • View topic - missed turns
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missed turns

PostPosted: Wed Sep 13, 2006 3:30 pm
by sharky64169
yea i thought that when you missed 3 turns you wrer out can someone please explain this to me cause thats bull s#%$ that get all their men at once does any body else see this.feedback please
:evil:

PostPosted: Wed Sep 13, 2006 6:13 pm
by zip_disk
In a row.

PostPosted: Wed Sep 13, 2006 7:33 pm
by Ishiro
Yeah.. you get kicked if you miss 3 turns in a row.

And if you browse the board you'll probably find many threads where people have argued the merits of missing turns as strategy.

The best was to go is to play as if they did deploy armies. Try to think about where you would have deployed if you were in his shoes and make your move accordingly. When they do take their turn they get their current armies for the turn multiplied, so if you can reduce their hold or break their continents, they'll get less armies.

missed turns

PostPosted: Wed Sep 13, 2006 7:59 pm
by sharky64169
so if you miss three turnsin a row or three turns in one war. and if you do get the boot who does the bootn, and how can i get in touch whith them :evil: thanks sharky64168

missed turns

PostPosted: Wed Sep 13, 2006 8:02 pm
by sharky64169
:) ok my bad i went back and looked he using it as a tac.

PostPosted: Wed Sep 20, 2006 1:08 am
by ZeroD
Giving a player a bonus for skipping turns is a real negative for your game IMHO. It seems to me that some players are actually using it as a strategy which causes the game to be delayed for a day so they can get a bonus.

If you miss a turn, it should be your loss, not your gain.