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saxitoxin wrote:Your position is more complex than the federal tax code. As soon as I think I understand it, I find another index of cross-references, exceptions and amendments I have to apply.
Timminz wrote:Yo mama is so classless, she could be a Marxist utopia.
MeDeFe wrote:Suiciding is when a person attacks one or sometimes several other players, with no chance of this attack winning the game. In most cases with all available armies. Like using 200 armies to go on a spree against someone who has 400, there's no chance of taking them all out, all that is accomplished is that the suicider has weakened himself to the point of extinction and often has his target weakened so far that a third stronger player can take them both out, either for cards to cash in in escalating, for points in terminator, or to win the whole game if it's standard.
KoE_Sirius wrote:The suicide player is really emotional.
jimboston wrote:Does anyone think that there are times when it is appropriate to suicide on another player?
I do... they are limited, but in my mind legitimate.
1) If you have an alliance with a player and he/she breaks it. I feel it's reasonable to suicide on that person... thus giving the game to the original victim of the supposed team-up.
2) If you see a player trying what I consider a dishonorable tactic... like the old "Missed Turns" strategy. Laying low to get a bulk of armies. I feel it's appropriate to suicide or otherwise "go after" that player.
Does anyone agree/disagree or see other times where it is valid???
Zemljanin wrote:KoE_Sirius wrote:The suicide player is really emotional.
Not necessarily. Four months ago, I desperately needed some free slots because of certain tournament. I've succeeded to find two honest, noble suicidal plans:
Game 1
I had significant power in Siam and could eliminate yellow in Ukraine and take his 5 cards. However, I'd spend more than gain; that clearly wasn't enough because blue was very strong.
So, instead of eliminating yellow, I attacked Alaska to break leader's bonus (which was actually necessary if I wanted to win). Next turn, yellow cached his set and eliminated me.
Blue won the game later, as he would anyway, so I ruined nothing. But I've got my so desired free slot.
Game 2
It was an early stage of no cards game and I was the only one without the continent. And, as I said, I desperately needed a free slot. So I made a "do or die" move - attacked Oceania with aproximately 17 vs 27 (I'd be eliminated next move).
Unfortunately, I had a great dice - not only I conquered Aussy, I kept 7 in Siam! Which was quit enough in that phase of game. I am actually still keeping Australia in that game, four months later...
I think that my two suicide tries are fully rational and honest.jimboston wrote:Does anyone think that there are times when it is appropriate to suicide on another player?
I do... they are limited, but in my mind legitimate.
1) If you have an alliance with a player and he/she breaks it. I feel it's reasonable to suicide on that person... thus giving the game to the original victim of the supposed team-up.
2) If you see a player trying what I consider a dishonorable tactic... like the old "Missed Turns" strategy. Laying low to get a bulk of armies. I feel it's appropriate to suicide or otherwise "go after" that player.
Does anyone agree/disagree or see other times where it is valid???
1) I absolutely agree
2) I don't agree with suicide (you shouldn't make damage to yourself, but to him), but what you say is basically OK...
3) Third reason for suicide is if you REALLY need a free slot. You should just find an honest, acceptable way.
4) If you lead in a tournament group and there is a player who can reach you if he wins. You'll, normally, try to cripple him - to assure a qualification in next round.
risk master2000 wrote:hows this for an example
risk master2000 wrote: By taking Great kingdom the previous round had I commited suicide or was it a smart move in trying to win?
sully800 wrote:Suiciding because you need to free slot is a terrible reason IMO. You are giving up on the game instead of actually playing (believe it or not, you win once in a while when you fight to the bitter end). You don't ever REALLY need a free slot, because if you did you would just buy premium
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