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5-card turn in

PostPosted: Wed Feb 13, 2008 4:51 pm
by pissedoffsol
what do you guys think has the better odds?


assume escalating game, so that 'color' value doesn't matter.

say you're holding 3 red, 1 green and 1 blue.

do you cash the 3 red, or the 1 red, 1 green, 1 blue set in?



do you want to leave yourself with one of each or two of the same.

PostPosted: Wed Feb 13, 2008 4:55 pm
by Timminz
Statistically it doesn't matter in the least.

PostPosted: Wed Feb 13, 2008 4:58 pm
by Gilligan
Unless it's a flat rate game.

PostPosted: Wed Feb 13, 2008 7:29 pm
by baggins994
you might be able to make the choice according to which one you are more likely to own soon, for instance lets say on classic, you had red alaska, red s. europe, red madagascar, blue irkustk and green siam (im not sure if those territory cards are actually that color, but its just an example) if you owne NW Territory (in North America) but not Alaska, you would want to turn in the multi set, b/c then you can save the alaska card until you have the alaska territory and would get a bonus on it

Its kind of complicated and might not be worth it, but it works

PostPosted: Wed Feb 13, 2008 8:07 pm
by Zemljanin
Difference isn't very big, but two different cards are better than pair, so you should cash the trips and keep different cards.

The probability of buying a set is same, but mixed cards are better than mono-color (even in escalating), because of combining with opponent's cards (if you eliminate him).

If we ignore cases where you desperately want a +2 bonus on certain countries you own - you HAVE TO change trips and keep mixed cards. If you have a custom of keeping a pair, you'll sooner or later lose a won game, because of having only one set in 7 cards...

PostPosted: Wed Feb 13, 2008 8:10 pm
by 0ojakeo0
It dosesnt matter att all. next turn your looking for a red

PostPosted: Wed Feb 13, 2008 8:13 pm
by Timminz
Zemljanin wrote:Difference isn't very big, but two different cards are better than pair, so you should cash the trips and keep different cards.

The probability of buying a set is same, but mixed cards are better than mono-color (even in escalating), because of combining with opponent's cards (if you eliminate him).

If we ignore cases where you desperately want a +2 bonus on certain countries you own - you HAVE TO change trips and keep mixed cards. If you have a custom of keeping a pair, you'll sooner or later lose a won game, because of having only one set in 7 cards...
whether you have 2 of a kind or 2 different colours makes no difference at all in escalating. If you have 2 of the same, your next card has a 1 in 3 chance of being the same colour (giving you a set). If you have 2 different ones, you have the same 1 in 3 chance of getting the colour you need to make a cashing set. The difference lies entirely in which cards you own the terits for, or think you might own by the time you cash.

PostPosted: Wed Feb 13, 2008 8:21 pm
by Zemljanin
Timminz wrote:whether you have 2 of a kind or 2 different colours makes no difference at all in escalating.

You ignored this:
Zemljanin wrote:The probability of buying a set is same, but mixed cards are better than mono-color (even in escalating), because of combining with opponent's cards (if you eliminate him).

Check the 7 cards combinations...

PostPosted: Wed Feb 13, 2008 8:23 pm
by DomQuebec
Having two remaining cards of different colors is slightly better because if you have 2 cards of the same colors, of course you will hope another of the same color. The problem is there isn't a lot of this kind in the market, bcz u have already two of them. For example, is there is 14 cards of each colors in Classic, it means you will have only 12 chances out of 40 of getting the card you want.

If you have 2 different colors cards, you have 14 chances out of 40 to get the card you need.

So it's simple, that's better to get two remaining cards of different colors. Other people who answered your question know nothing about statistics. That's why they are low-ranked.

PostPosted: Wed Feb 13, 2008 9:43 pm
by Zemljanin
DomQuebec wrote:Having two remaining cards of different colors is slightly better because if you have 2 cards of the same colors, of course you will hope another of the same color. The problem is there isn't a lot of this kind in the market, bcz u have already two of them. For example, is there is 14 cards of each colors in Classic, it means you will have only 12 chances out of 40 of getting the card you want.

If you have 2 different colors cards, you have 14 chances out of 40 to get the card you need.

So it's simple, that's better to get two remaining cards of different colors. Other people who answered your question know nothing about statistics. That's why they are low-ranked.

You're talking about real table game. It's irrelevant here, because number of cards isn't limited. Probability is always 1/3, for every color...

PostPosted: Fri Feb 15, 2008 2:19 am
by inflrc
Color doesnt matter, u can choose any. U just have to look for the territories bonus: which can u loose, which can u win, etc.

Forget about it and concentrate on the Waterloo game! ;-)

PostPosted: Fri Feb 15, 2008 8:06 am
by The Cleaner
And play "No cards, adjacent". Everything else is for pussies.
(Yes, yes, sometimes I play cards, etc...meow, meow).
Oh, and probably "No cards, adjacent, FOW" is where the real heavies will start hanging out..heheh.

PostPosted: Fri Feb 15, 2008 8:53 am
by Phil1580
I hate the Russian roulette total chance aspect of Escalating, so I guess this doesn't matter much to me. True, Flat Rate has total card chance as well, but not with the ridiculous come-from-nothing-to-win devastating effects. Just my 2 cents.

PostPosted: Mon Feb 25, 2008 7:18 pm
by darth emperor
baggins994 wrote:(im not sure if those territory cards are actually that color, but its just an example)

It changes de colours here in one game i found a card of north africa green i changed and 2 rounds after i had north africa card in blue

PostPosted: Thu Feb 28, 2008 6:08 am
by isJESUSblack?
One of the big ones i have noticed has been if you have 5 cards. 2 blues and 3 greens. You cash in with the 3 greens leaving you 2 blues, it seems you will get 2 more greens in consecutive turns.

Also if you cash in with 3 reds it seems you tend to get a red card after your turn.