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Deadbeat armies to team mates

PostPosted: Sat Oct 27, 2007 1:50 am
by slamonte
What is up with given deadbeats armies to their team mates. If your team mate is a deadbeat and gets kicked from the game why not make them neutral armies.

PostPosted: Sat Oct 27, 2007 2:37 am
by slamonte
i guess i am an idiot am i the only one that thinks this is not right??? Come one cc fix this problem!!!!!

PostPosted: Sat Oct 27, 2007 2:39 am
by slamonte
I guess i will keep talking to myself :?

PostPosted: Sat Oct 27, 2007 2:42 am
by slamonte
Come on somebody has to be as frustrated as me :roll:

PostPosted: Sat Oct 27, 2007 2:52 am
by Jehan
actually i think they changed it so that it was like this, some people join public team games and then their partner deadbeats, they should still be given a chance to win.

PostPosted: Sat Oct 27, 2007 4:19 pm
by Darnor
I was also angry at dead beating teammate games. I felt it was an unfair advantage to the remaining player. I would love it when my teammate deadbeated and I got that percieved advantage. Now though I realize it only helps on slow paced games with poor players. You have 3 turns to build yourself up before the deatbeating happens, thats more than enough time. Also your team has the advantage of getting more cards that the deadbeater's teammate.

PostPosted: Sat Oct 27, 2007 5:12 pm
by RobinJ
Darnor wrote:I was also angry at dead beating teammate games. I felt it was an unfair advantage to the remaining player. I would love it when my teammate deadbeated and I got that percieved advantage. Now though I realize it only helps on slow paced games with poor players. You have 3 turns to build yourself up before the deatbeating happens, thats more than enough time. Also your team has the advantage of getting more cards that the deadbeater's teammate.


Deadbeating is never an advantage because as a team you will nearly be dead before the armies are transferred. Also, 2v1 means twice as many turns

PostPosted: Mon Oct 29, 2007 4:43 pm
by Darnor
RobinJ wrote:Deadbeating is never an advantage because as a team you will nearly be dead before the armies are transferred. Also, 2v1 means twice as many turns



More turns means nothing, except for in the case of cards.

PostPosted: Mon Oct 29, 2007 6:13 pm
by CoffeeCream
I would think this would benefit remaining players on the World 2.1 map the most.

PostPosted: Mon Oct 29, 2007 9:16 pm
by Jehan
Darnor wrote:
RobinJ wrote:Deadbeating is never an advantage because as a team you will nearly be dead before the armies are transferred. Also, 2v1 means twice as many turns



More turns means nothing, except for in the case of cards.

what do you mean? if your partner deadbeats thats at least 9 armies your team wont get.