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Are never ending treaties kosher?

PostPosted: Fri Oct 26, 2007 9:16 am
by Kid_Cisc0
In a current game, and in the discussion, we began discussing the ups and downs of treaties. I mentioned that the game seemed unfair because 3 of the players (not me) had treaties with each other. Seemingly, with out end. I and one other player are surrounded by said other treaty members who all boarder each other. These members do all attack each other in Asia (World 2.1), but for the most part, half the game board is occupied by them and for their use to gain men per turn.

I thought that 1 or 2 turn treaties were always fine, but that never ending treaties amongst counties was somewhat bogus to the game. Takes the sport out of it. I said it wasn’t wrong, but, it’s not an honorable win.

Technically, anyone who were friend could easily just decide to join a game together, declare treaties, and clear the board.

PostPosted: Fri Oct 26, 2007 9:35 am
by Kid_Cisc0
Oops.

I voted "Yes!" on my own thread, when I really meant to vote "No!".

PostPosted: Fri Oct 26, 2007 9:48 am
by bringiton4
Agreed - they're not kosher. Alliances of mutual alliance are acceptable when being over-powered by a stronger player - but that's really about it.

You can stretch it, and make non-aggressions pacts for certain spots for some time if the game demands it, but never-ending treaties? That's a tad unfair

PostPosted: Fri Oct 26, 2007 10:42 am
by Visaoni
Like most things in CC, it depends who you play with. Some will say yes, some will say no.

I'm not sure I've ever had a never-ending alliance but I have had some with ambiguous length, although mostly against against a much stronger player.

PostPosted: Fri Oct 26, 2007 11:51 am
by MeDeFe
Never-ending? There is no such thing as a nevereanding treaty, sooner or later someone will break it. But by that time it might be too late for everyone else, so I'm most inclined to vote "no".

PostPosted: Fri Oct 26, 2007 11:57 am
by muy_thaiguy
I think better words would be "Long lasting" instead of Never ending. But going on for several turns is ridiculous, one or two turns is all right. :wink:

PostPosted: Fri Oct 26, 2007 12:22 pm
by PerkinsRooster
Both enter into a treaty knowing at some point it will be broken. This is part of the game and I don't understand why people make such a big deal about it.

PostPosted: Fri Oct 26, 2007 1:04 pm
by Kid_Cisc0
PerkinsRooster wrote:Both enter into a treaty knowing at some point it will be broken. This is part of the game and I don't understand why people make such a big deal about it.


BTW - these treaties between these 3 players have been in effect for about almost 25 turns or so (we’re almost 30 into the game).

I'm not questioning the fact that the game will end with a winner, thus ending any truce. That's not what’s being questioned here. I'm talking about unfair advantage.

PostPosted: Fri Oct 26, 2007 2:26 pm
by oVo
Treaties are kosher if they're established in the game chat and can last for as long as the involved players want them. I've been in games where the treaty of one border between two territories was never broken for the entire game.

It's the player with the biggest fortifications while occupying the most territories who has the unfair advantage.

PostPosted: Sun Oct 28, 2007 8:39 am
by Kugelblitz22
There's always the ignore list.

PostPosted: Sun Oct 28, 2007 9:03 am
by lord voldemort
most annoying is when u have an indefinite one and u make the agreement not to attack without 2 turns notice...then they attack you...there for the ignore list

PostPosted: Sun Oct 28, 2007 12:05 pm
by billy07
i ve never had a alliance with any1 and if i offer u 1 i`m already dead

PostPosted: Mon Oct 29, 2007 7:08 pm
by mibi
Alliances are an imaginary crutch and will f*ck you in the end.

PostPosted: Mon Oct 29, 2007 7:52 pm
by AAFitz
a quick alliance to insure a superior player doesnt crush you in a turn is one thing, but an all out kill the other guy till he's dead, defeats the very purpose of the game

its also, a dangerous game... id rather have the third guy there usually, unless im much stronger, to kill the other guy for me...