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madness

Posted:
Mon Oct 22, 2007 2:19 pm
by cena-rules

Posted:
Mon Oct 22, 2007 2:20 pm
by Dancing Mustard
Nah, that's Sparta.

Posted:
Mon Oct 22, 2007 2:27 pm
by wicked
I don't think you hit on the right adjective there. I can think of a few more appropriate ones.

Posted:
Mon Oct 22, 2007 2:30 pm
by Coleman
Cena, the odds of you winning that auto-attack assuming it doesn't crash the server are quite high if you went for it.


Posted:
Mon Oct 22, 2007 2:31 pm
by Peaceful Warrior
Dancing Mustard wrote:Nah, that's Sparta.


Posted:
Mon Oct 22, 2007 2:37 pm
by Coleman
Peaceful Warrior wrote:Dancing Mustard wrote:Nah, that's Sparta.



Posted:
Mon Oct 22, 2007 2:40 pm
by Peaceful Warrior

Posted:
Mon Oct 22, 2007 3:23 pm
by The1exile
Coleman wrote:Peaceful Warrior wrote:Dancing Mustard wrote:Nah, that's Sparta.


Oh, cheer up. You don't
have to be grouchy to be a mod/site helper, or such is my belief.
Maybe that's why I'm not one.

Posted:
Mon Oct 22, 2007 3:57 pm
by RobinJ
Coleman wrote:Cena, the odds of you winning that auto-attack assuming it doesn't crash the server are quite high if you went for it.

Aye: Theroetically whoever attacks first should win - stupid to drag this out like that

Posted:
Mon Oct 22, 2007 4:01 pm
by cena-rules
we are trying to crash the server
unless your cc name happens to be lackattack wicked twill or anyone else with power

Posted:
Mon Oct 22, 2007 4:36 pm
by DeyTa
Dancing Mustard wrote:Nah, that's Sparta.
roflmao! perfect answer


Posted:
Mon Oct 22, 2007 4:55 pm
by Dodo C. Snotts
Coleman wrote:... auto-attack...
Gah!!!

Wow...

Posted:
Mon Oct 22, 2007 5:00 pm
by Piestar
Is my math wrong? 18,320 armies divided by 200 turns equals an average of 91 armies per turn? Each?

Posted:
Mon Oct 22, 2007 5:01 pm
by cena-rules
yeah but we have escalating cards
2007-10-19 17:39:50 - Rocketry cashed in a set of Alberta, Afghanistan, and Japan worth 550 armies
Edge Rules

Posted:
Mon Oct 22, 2007 5:27 pm
by Piestar
Wow.... 550 armies. You guys are too darn funny...
Mankind Rules
Oh, and by the way, Stone Cold Rocks.
signed,
Rick Flair
Woooooooooo......

Posted:
Mon Oct 22, 2007 6:25 pm
by The1exile
cena-rules wrote:we are trying to crash the server
Probably never gonna work. Well, unless you do this until you're like 30.

Posted:
Mon Oct 22, 2007 6:38 pm
by Visaoni
The1exile wrote:cena-rules wrote:we are trying to crash the server
Probably never gonna work. Well, unless you do this until you're like 30.
The question is, what server is going to go down? CC or random.org? Or both?
My bet is on random.org, and right after that whoever hit auto attack is going to have to restart in order to see the results.

Posted:
Mon Oct 22, 2007 8:27 pm
by Herakilla
my guess is that the amount of lines allotted to conquerclub would just be used up in the time it takes to calculate that many rolls lol

Posted:
Mon Oct 22, 2007 8:55 pm
by Visaoni
Herakilla wrote:my guess is that the amount of lines allotted to conquerclub would just be used up in the time it takes to calculate that many rolls lol

Quite possibility. But then what happens?


Posted:
Mon Oct 22, 2007 8:56 pm
by Herakilla
lack has to pay to get more lines!

Posted:
Mon Oct 22, 2007 9:10 pm
by Visaoni
Herakilla wrote:lack has to pay to get more lines!
I mean at the moment when it happens. I don't see CC being coded to deal with such an issue, because it won't have all the dice rolled for that auto-attack, and any other dice rolls at the same time won't be able to be fulfilled...

Posted:
Mon Oct 22, 2007 9:13 pm
by Herakilla
ok then, everyone who tries to roll get get an error msg or something lol
"your dice are broken" "you ran outta dice" "you no longer have any dice, would you like to buy some loaded ones? *insert link*"

Posted:
Mon Oct 22, 2007 9:16 pm
by Visaoni

It should be interesting when they do it. I just hope they don't do it too early and have nothing to show for it.


Posted:
Mon Oct 22, 2007 9:22 pm
by Herakilla
Visaoni wrote::lol: It should be interesting when they do it. I just hope they don't do it too early and have nothing to show for it.

same here, im in a little build game of my own, round 9 so far and all we got is over 300 armies


Posted:
Mon Oct 22, 2007 9:33 pm
by Visaoni
I'm tempted to get 6 very active players together in a (free style) game like the OP showed. Less armies from bonuses and whatnot, but so many more cards. The problem is that 6 players might make it move slower, but if they were active enough and it was freestyle it shouldn't be a problem at all.