Moderator: Community Team
hatchman wrote:I am tired of hitting 2300 points and then dropping to just below 2000, and then doing it again, and again, and again. Ok sometimes a guy goes for a kill, it doesn't work out, and someone else is lucky enough to finish the kill and steal the game. And sometimes you get stuck with 4 cards and no set when the cashes are 30+. Ok, can't help these things. But when everything is supposed to go right, with a timely cash and advantageous positioning, it should bloody well go right. What finally broke the camel's back for me was an escalating game just completed in San Fran. I cash a set for 25. Red is holding 5 cards. Other guys are holding 4 and 5 as well. I deploy to kill red. My advantage was 45 armies to 25. Easy. I just have to kill red, then hit other guys and end up collecting about 14 cards in that one turn. This is 4 sets translating to 160 armies. Game over, right? Nope. As improbable and utterly ridiculous as it sounds, my 45 armies lose to 25 defenders. I mean what is the point of comprehensive planning and strategic positioning when it all falls apart due to highly improbable dice rolls? Considering all the games in which I put myself in a position to win after thoroughly contemplating each move, only to be let down by uncanny dice, I should have at least 2800 points.
I've had it.
DaGip wrote:I have played real board games with real dice and have had the same scenarios happen. 2 men holding off an army of 20 or more...the truth is, it happens...as improbable as it sounds.
hatchman wrote: I cash a set for 25. Red is holding 5 cards. Other guys are holding 4 and 5 as well. I deploy to kill red. My advantage was 45 armies to 25. Easy. I just have to kill red, then hit other guys and end up collecting about 14 cards in that one turn. This is 4 sets translating to 160 armies. Game over, right? Nope. As improbable and utterly ridiculous as it sounds, my 45 armies lose to 25 defenders. I mean what is the point of comprehensive planning and strategic positioning when it all falls apart due to highly improbable dice rolls?
jiminski wrote:hehe, you have a convert Xtra!
So, I honestly believe that the dice are annoyingly Random. I also believe that it really does not matter if they are or not .. provided they are the same for us all.
happy2seeyou wrote:I have heard that the dice like to be blown
jiminski wrote:Don't let it get on top Hatch.
You've lost your partner and you've had a bit of a tough run but the world is not against you mate.
Part of being a good player is about controlling your emotions in adversity.
You'll get bad and good luck; it's all about maintaining your strategy when it goes wrong...
Indeed, as Wac pointed out, it can be the tailoring of your strategy to allow for disaster which is the true test of metal.
Most of all! remember that it is a game and it is supposed to be fun...
like chess, it is a test of intellect. Unlike Chess there is a safety valve which makes it an impure test.. that impurity gives us an allusion to rest our pain upon... the impurity is chance!
Wisse wrote:you are lucky, i am stuck at 1200-1400 wich i never get out (hmm maybe less then 1200 but i hope not)
Return to Conquer Club Discussion
Users browsing this forum: No registered users