Alright, I believe I have played enough games to understand CC pretty well, and I want to see a change. In doubles or Triples games when there are only two teams, there can and are timing issues in freestyle as follows: Team 1 moves first in round 1, finishes, and then team 2 takes their turn. On the following round, team 1 waits 23 hours, takes their turn, and team 2 may now play, but here is the catch, they have only 1 hour to play!
I have not been a victim of this, but in a game I am playing, because the time that my partner and I had arranged to play was so long after our turn had begun, our opponents had only 5 hours to take a turn, which was from 2 until 7 on Sunday morning. This in my opinion makes it very hard for them to play their turn, even though it was not at all intentional. For me the idea behind a freestyle game was to allow people to move quickly through the game, and to allow claiming continents in RT without them being broken, not to screw someone over by giving then 5 minutes to play... So my question is this, in a two team freestyle game, should the team that starts 2nd have only the remaining time, or the full 24 hours?