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Something weird about the dice rolling.

Posted:
Tue Jul 17, 2007 10:26 am
by Zhi Long
This might be due to plain bad luck but it's happened a bit too often for me to shake it off.
Has anyone noticed that if you fail to attack a territory, say your enemy kills off two of your armies in defense it often happens again if you attack that same territory again?
Not sure if its pure bad luck but I've found that this happens 80% of the time.
Re: Something weird about the dice rolling.

Posted:
Tue Jul 17, 2007 10:40 am
by Ronaldinho
Zhi Long wrote:This might be due to plain bad luck but it's happened a bit too often for me to shake it off.
Has anyone noticed that if you fail to attack a territory, say your enemy kills off two of your armies in defense it often happens again if you attack that same territory again?
Not sure if its pure bad luck but I've found that this happens 80% of the time.
shut up about the fucking dice, christ, there RANDOM!!!!! stop whinning about it ffs, every other post in the forum is about facking dice.

Posted:
Tue Jul 17, 2007 10:55 am
by Zhi Long
lol such a huge reaction. I've had my share of bad luck and have sometimes been on the verge of quitting because of it. If I were to complain I'd be doing it 30 games ago. Still I'm curious if anyone else has experienced this.
Yes, luck should be random. That's why I'm posting this as this has been happening fairly consistently.
I've noticed it that it happens for others as well. Say when you first deploy your armies in one territory and attack another and you lose two armies. You'll think to yourself 'It's just bad luck, I'll try again'. But the second time round it you also lose two more armies.
I've noticed that because of this many people stop after the first time and end up not getting a card. But even if you lose the first 2 you still have 5 armies (if you're playing 1v1) to attack the three. So statistically you still have a higher chance of succeeding than failing. Yet I find none of the more experienced players take this chance. And when the newbie players try it they usually fail.
I'm just asking if anyone else has noticed this, that is all.

Posted:
Tue Jul 17, 2007 3:56 pm
by boberz
the best players dont do it in case they lose the troops, the dice are random

Posted:
Tue Jul 17, 2007 4:32 pm
by Zhi Long
Well there's the argument whether if it's always 'just in case' of or people have experienced having lost 2 of their armies twice consecutively that they don't dare try it again.
However I'm asking for people's experiences not of what they think of this matter.
Just think back to the times when you lost two armies in an attack and you tried again immediately. Did they usually follow up with you losing another two armies or did you at least kill one? Because statistically if you attack with
3 dice you have a higher chance of succeeding than the defender, do having lost 2 armies in consecutive attacks consistently is very bizarre.

Posted:
Wed Jul 18, 2007 3:11 am
by boberz
think back to the millions of times you didnt experience this occurance

Posted:
Wed Jul 18, 2007 3:37 am
by g.
Zhi Long wrote:do having lost 2 armies in consecutive attacks consistently is very bizarre.
no, as the dice rolls (e.g. attacks) are independent, every attack you do, the chance to loose is the same as in the previous or next or whatever attack.
about randomness see
http://www.random.org
/g.

Posted:
Wed Jul 18, 2007 4:39 am
by Zhi Long
boberz wrote:think back to the millions of times you didnt experience this occurance
my point, it was very rare.
no, as the dice rolls (e.g. attacks) are independent, every attack you do, the chance to loose is the same as in the previous or next or whatever attack.
The dice SHOULD be independent. But after having experienced this I've begun to have my doubts. This is the point of this post.
Have YOU guys had this experience
please give the proper answer rather than think 'oh this guy's just complaining of the dice'.
Please answer with your experiences not with theories that SHOULD apply.
Just cause they work theoretically doesn't mean it does.

Posted:
Wed Jul 18, 2007 5:01 am
by Neutrino
Zhi Long wrote:boberz wrote:think back to the millions of times you didnt experience this occurance
my point, it was very rare.
no, as the dice rolls (e.g. attacks) are independent, every attack you do, the chance to loose is the same as in the previous or next or whatever attack.
The dice SHOULD be independent. But after having experienced this I've begun to have my doubts. This is the point of this post.
Have YOU guys had this experience
please give the proper answer rather than think 'oh this guy's just complaining of the dice'.
Please answer with your experiences not with theories that SHOULD apply.
Just cause they work theoretically doesn't mean it does.
I've had times where my 19 has lost to a 2 and times where my 10 has slaughtered a 40. The dice are random; just because you lost 2 dosen't impact your chances of loosing another 2.
I think the main reason people complain about the dice is the fact that
the defender has an advantage. Any ties are automatically won by the defender. This dosent sound like mych, especially when faced with the Attacker's ability to have an extra dice but it is more than often decisive.

Posted:
Wed Jul 18, 2007 5:54 am
by chessplaya
nonesense!

Posted:
Wed Jul 18, 2007 9:06 am
by Timminz
Bad dice are much easier to remember than good dice.

Posted:
Wed Jul 18, 2007 10:30 am
by Monde
Zhi Long wrote:Yet I find none of the more experienced players take this chance.
That's because they have few army's, since they lost some. So having to split them over 2 territs would make them easy targets and a weak start-up of the game. Therefor it's not really smart to try again.
I've had the same occur, when I attacked with 10+ army's. I lost 2, but I attacked again, since I was still strong enough to risk losses.
Atleast that's my experience.

Posted:
Wed Jul 18, 2007 4:06 pm
by Tom2891
I know the dice are random, but I know what you're saying...in a few games I'm in today.

Posted:
Sat Jul 21, 2007 10:54 am
by [BK] Doomheit
I just lost 6 armies in a row to a single defender. Is it fair? Well, you can test it yourself-
http://en.wikipedia.org/wiki/Statistica ... is_testing
If I remember my statistics, IF THE DICE WERE INDEED RANDOM, this has a probability of happening about once every 350 times I encounter that 3-attacking-1 scenario. So now, if it happens more often, there is eveidence to suggest that the dice are not entirely random.
BUT, since the desginers of Conquer Club are refusing to release the php scripts that govern the rolls, we just need to live with it or stop playing. I'm willing to give them the benefit of the doubt because it seems that independent random rolls would be the easiest way to simulate dice.
As to the "momentum" phenomenon you mentioned- Yes, I notice it, and I notice when I'm getting good rolls I tend to keep having good rolls. But I think this may just be the mind seeing patterns where there are none. Again, there very well may be a conspiracy since the designers aren't showing how it's done, but for the most part the dice are fair enough.

Posted:
Sat Jul 21, 2007 1:24 pm
by ivoK
i've rolled like a champ several times, so i don't question the bad rolls, even tho they suck ass!!

Posted:
Sat Jul 21, 2007 4:07 pm
by Rocketry
go roll a dice one thousand times. i will buy you premium for the rest of your life if you find dont have streaks of getting BOTH high and numbers. you may get a 6 twice in a row, three times in a row, 100 TIMES IN A ROW!
this is becuase dice are RANDOM!
(Angry) Mr Rocketry

Posted:
Sat Jul 21, 2007 5:00 pm
by zeroster
I am sick and tired of reading about the dice. I've played risk and various other dice games for 25 years now and I'm telling you that the dice here behave no differently than real dice.
I play axis and allies where you roll fist fulls of dice in one go. In that game I once saw twelve 1's rolled out of thirteen dice.
The truth is that only the unusual results are being reported in these forums. If all the normal rolls were reported these complaints would be a drop in the ocean of mediocre dice reports.
Even if they weren't truely random, what the hell would it matter when it's the same dice that your opponent uses?

Posted:
Sat Jul 21, 2007 6:23 pm
by Aradhus
I am fucking sick and tired of seeing topics about whether the dice are random or not.
I am fucking sick and tired of seeing people complain that it's not fair that they just lost 13 armies while attacking 2.
I am fucking sick and tired of seeing people complain about the people that question the randomness of the dice.
I am fucking sick and tired of seeing people complain about the people that complain about losing 13 armies while attacking 2.
I am fucking my wife right now, didn't expect that one eh?!
And most of all, I am fucking sick of the DICE!!
I just pissed and moaned in a game(because I am a little bitch, I admit it) about the dice because I failed to wipe out a player, while having double the troops he had. And it has cost me that game. He had 9 territories and I lost troops attacking every single territory, including the territories that only had one army on them. I'm throwing almost double the amount of dice as the defender, and yet I lose?
People complain so often about the dice, but if there is a problem it isn't with the dice. The problem is with the battle system.
It should be an accumulation system. Add up the total of the attackers 3 dice, and the defenders 2 dice, and the player with the highest number wins. And kills two troops. Equal totals means a draw, both players lose an army, and the defender rolls highest and he kills two.
Also the amount of dice the players roll should be dependant on how much more troops the one has over the other. The attacker, nor the defender should have an advantage simply for being one of these two things, the player with the most troops should have the advantage.
Please don't reference some stupid movie or unbelievably rare moment in history when inferior forces defeated(or in most cases, just held them off for a period of time) a greatly superior army.

Posted:
Sat Jul 21, 2007 9:32 pm
by zeroster
Aradhus wrote:It should be an accumulation system. Add up the total of the attackers 3 dice, and the defenders 2 dice, and the player with the highest number wins. And kills two troops. Equal totals means a draw, both players lose an army, and the defender rolls highest and he kills two.
Also the amount of dice the players roll should be dependant on how much more troops the one has over the other. The attacker, nor the defender should have an advantage simply for being one of these two things, the player with the most troops should have the advantage.
And then you'd be playing a totally different game. Try axis an allies. (a far superior strategy game compared to risk IMO. Unfortunately I've yet to find a good online implementation of it) It has a similar combat system to the one you describe. But believe me you'll still get fucked over by the dice from time to time.
You want a game where no luck is involved? Try chess.

Posted:
Sat Jul 21, 2007 9:53 pm
by Molacole
If I get beat by 2 dice on my first roll I press auto-attack! Usually works great... Have a wonderful day
Re: Something weird about the dice rolling.

Posted:
Sat Jul 21, 2007 10:03 pm
by AAFitz
Zhi Long wrote:This might be due to plain bad luck but it's happened a bit too often for me to shake it off.
Has anyone noticed that if you fail to attack a territory, say your enemy kills off two of your armies in defense it often happens again if you attack that same territory again?
Not sure if its pure bad luck but I've found that this happens 80% of the time.
zhi youve handled yourself nicely in here since youre being lynched, so Ill be nice...im up around 200000 dice thrown in here....anything can and will happen, but there has been nothing to make me suspect they arent random over time
without a doubt, they will be hugely unpredictible over short stretches to the magnitude of disbelief, but any patterns you see at first, will go away as time goes on...
my best advice is focus on strategy, if the dice are good, use them, if not hold back a bit...but this too could be bad advice, if you lose 3 times in a row, it may be time to attack since youre about to win 8 in a row...impossible to know, ie the risk...ie the fun of the game

Posted:
Sat Jul 21, 2007 10:26 pm
by Robinette
Molacole wrote:If I get beat by 2 dice on my first roll I press auto-attack! Usually works great... Have a wonderful day
Great idea... I go into rapid-fire mode when i beat 2, and it really feels good when it works, but I never thought to go for the auto-attack...
To the author of this thread, I will add that it sure seems to me that the dice can be streaky.... sometimes they are in winning form, sometimes losing form... and sometimes they seem to flip flop (win 2, lose 2, win 2, lose 2).... I suppose what we are experiencing is the game world effect of the word RANDOM... It's just that we aren't used to seeing RANDOM actually effect our lives, so it's only natural that some people complain.... and then there are others that complain about the complainers.... but there is nothing random about THAT... because complaining is human nature...
and zhi, i must agree with fitz... you have maintained class while being viled by an unclean mob 