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question about game types?

PostPosted: Tue May 09, 2017 11:51 pm
by Whiteking11
Hello, I am new here and I was wondering if its possible to play a game here and winning by conquering certain objectives?

Just like in Risk, where you have some objectives (like conquering North america and Africa) and if you conquer them you win.

Is there a similar gametype here? and if so, how can I play it?

Because I just played my first game, and it was 1 vs 1 and the only way to win was to destroy the enemy, and i find more interesting when you have more enemies and you win by achieving objectives (like for example conquering some territories or to destroy 1 of the several enemies you have)

So I would like to have some info about this.

Thank you very much.

Re: question about game types?

PostPosted: Tue May 09, 2017 11:56 pm
by IcePack
Certain maps have objectives like that but not all of them

Re: question about game types?

PostPosted: Wed May 10, 2017 3:41 am
by mrswdk
A real man would settle for nothing less than world domination.

Re: question about game types?

PostPosted: Wed May 10, 2017 4:47 am
by Maxleod
IcePack wrote:Certain maps have objectives like that but not all of them


this

There's also the "assassin" setting, where your mission is to kill one player (you are assigned a target).

Re: question about game types?

PostPosted: Wed May 10, 2017 11:54 am
by Whiteking11
IcePack wrote:Certain maps have objectives like that but not all of them


how can I play on those maps?

and those objectives are related to conquering territories?

Re: question about game types?

PostPosted: Wed May 10, 2017 12:31 pm
by IcePack
Generally they are related to conquering and holding territory (or territories) for a turn.

You can play them by starting games on them and waiting for others to join, or by searching for public games that are already started and closer to filling.

I don't know if there's a list of maps available with that criteria, or you might have to look at them and browse.

Off the top of my head I know a few:
Dad Schloss
Conquer Rome
Third Crusade

These tend to be higher difficulty maps, you might want to ease yourself into these type of games after your learn the other site options etc otherwise you'll find yourself probably competing vs some very good players who might specialize on these maps and lose a bunch of games

Re: question about game types?

PostPosted: Wed May 10, 2017 12:32 pm
by riskllama
j believe u need to lose your "new recruit" status, first.

Re: question about game types?

PostPosted: Wed May 10, 2017 12:41 pm
by Whiteking11
Can I play that type of game with bots?

Re: question about game types?

PostPosted: Wed May 10, 2017 1:08 pm
by riskllama
nope.

Re: question about game types?

PostPosted: Wed May 10, 2017 4:52 pm
by mrswdk
The bots are too stupid to handle a regular map as it is, let alone one with special game play.

Re: question about game types?

PostPosted: Thu May 11, 2017 4:21 am
by iAmCaffeine
There are several maps that have objective gameplay, some more complicated than others.

show: VICTORY CONDITION MAPS


Take a look at them and see which appeal to you. Some maps here won't use the victory condition 99% of the time, such as Pelo War and Copenhagen. If this is the kind of thing you want to play, I think Europe 1914 would be a great map to get started on, before trying things like Napoleonic Europe and Third Crusade.

Re: question about game types?

PostPosted: Thu May 11, 2017 11:00 am
by Whiteking11
iAmCaffeine wrote:There are several maps that have objective gameplay, some more complicated than others.

show: VICTORY CONDITION MAPS


Take a look at them and see which appeal to you. Some maps here won't use the victory condition 99% of the time, such as Pelo War and Copenhagen. If this is the kind of thing you want to play, I think Europe 1914 would be a great map to get started on, before trying things like Napoleonic Europe and Third Crusade.


Ok thank you very much for that list! right now I have an active game in the map Age Of Realms 1, and it says

"Objective summary: Unite the Realms ==> Aoria(3) Xi(3) Figye(3) Borun(3) Ghyr(3) Mua(1) "

So its the same objective to every player I believe?

What about maps where every player has a different and secret objective related to conquering certain zones of the map?

Re: question about game types?

PostPosted: Thu May 11, 2017 11:21 am
by IcePack
Nothing like that, assassin you have a secret target player you must kill and lose if someone kills their target first. But nothing like secret objectives per player related to territories

Re: question about game types?

PostPosted: Thu May 11, 2017 11:28 am
by CatchersMitt14
IcePack wrote:Nothing like that, assassin you have a secret target player you must kill and lose if someone kills their target first. But nothing like secret objectives per player related to territories

Pirates and Merchants is the closest map to that description. The objectives for each player are not secret but if you play it fog you will not know which player has which objective without deduction.

Re: question about game types?

PostPosted: Thu May 11, 2017 3:26 pm
by iAmCaffeine
Whiteking11 wrote:
iAmCaffeine wrote:There are several maps that have objective gameplay, some more complicated than others.

show: VICTORY CONDITION MAPS


Take a look at them and see which appeal to you. Some maps here won't use the victory condition 99% of the time, such as Pelo War and Copenhagen. If this is the kind of thing you want to play, I think Europe 1914 would be a great map to get started on, before trying things like Napoleonic Europe and Third Crusade.


Ok thank you very much for that list! right now I have an active game in the map Age Of Realms 1, and it says

"Objective summary: Unite the Realms ==> Aoria(3) Xi(3) Figye(3) Borun(3) Ghyr(3) Mua(1) "

So its the same objective to every player I believe?

What about maps where every player has a different and secret objective related to conquering certain zones of the map?

The objective is in the map legend so yes, it's a map objective that anyone in the game can win with. Also note that if the map states you have to hold certain regions to win, it's at the beginning of your turn, not the end.

Assassin is a game mode were everyone is assigned a different player and has to kill that player to win the game. Everyone has a unique target. Nobody knows any targets apart from their own, though obviously it's not usually difficult to figure out who wants who.

Age of Realms is a map with a victory condition, but 99.99% of the time that is not how the game is won.
CatchersMitt14 wrote:
IcePack wrote:Nothing like that, assassin you have a secret target player you must kill and lose if someone kills their target first. But nothing like secret objectives per player related to territories

Pirates and Merchants is the closest map to that description. The objectives for each player are not secret but if you play it fog you will not know which player has which objective without deduction.

Pirates and Merchants is also incredibly imbalanced and remains in beta. If you get a pirate you win, if you get a merchant you lose.

Re: question about game types?

PostPosted: Thu May 18, 2017 4:48 am
by Silly Knig-it
If you want a quick bot medals all the way to platinum, see if this still works.

Silly Knig-it wrote:If you want to get quickly to a platinum bot medal, here is something I picked up off of CC strategy thread. It works. I tested it. And you can check out my shiny new medal. Actually, four of them because I had not yet gotten to bronze.

Took me about three hours. Productive use of throne time.

Winged Cat wrote:Game 14947509

I'm not sure whether to report this here or in Bug Reports, but fixing this feels more like a feature request than a bug, so until then...

Create a No Spoils bot game with all the bots selected (except Coachbot, and freemiums can't play against the level 4 bot; I have not yet tried this without the level 4 bot, but it would probably work). Having a round limit is important, but as of this writing all bot games have round limits.

Then just deploy roughly evenly, every turn. Don't attack, don't reinforce. Watch the bots not attack. When the round limit comes up, everyone's got the same number of armies and territories, so the human player wins by being first in join order, and you're that much further along toward the next bot medal. Granted, you can't get any points this way - but this strategy is so simple, even a cook can do it.

(Maybe try to pick a map with no small-territory bonuses. But in this example, El Salvador and Belize were safe despite being only 2 territories each, and pink had taken San Salvador down to 1 more than once - a perfect opportunity for silver to secure El Salvador, which would have won the game if nothing else changed, but silver stayed put. Even so, probably avoid maps with 1-territory bonuses, especially if a player could start off owning them. It may also be a factor to avoid large maps or maps with many neutrals: bots may get more aggressive when everyone has 10 territories, or most of their neighbors are neutrals still at only 3 armies after many turns, than when everyone has 3 territories.)

Re: question about game types?

PostPosted: Thu May 18, 2017 5:15 am
by iAmCaffeine
Looks like it still works: Game 17446108. Of course it wouldn't have been fixed. You can literally just stack one region and your 3s elsewhere won't get touched: Game 17446125.