New Maps

As you may or may not have noticed 5 new maps have made it out of the foundry and are now playable.
A couple of these new maps use rules not yet seen before and may be confusing to new and experienced players alike but provide interesting new game play. As always, if you don't like it you don't have to play those particular maps again.
Age of Merchants
This is probably the most complex map to date. This map has an extremely unusual continent set up designed to emulate the life of a merchant (or pirate) on the high seas.
Battle For Australia
An epic military battle reminiscent of World War II contains a totally unique feature in set neutral territories. Meaning that some countries on this map always start as neutral, regardless of player count. This is a completely new feature in the xml (code that makes the maps work) that lack designed along with several others you may see in future maps.
BeNeLux
This is a new country map, with fairly standard straight forward game play for you to enjoy. Based on a real world location. Includes the somewhat familiar capitals feature.
Caribbean Islands
This is just what it sounds like. Almost. It's set in the colonial period (I think) with a Spanish and English fleet present.
Mongol Empire
I am not quite sure of the historical time frame on this one, but it is as the name suggests. Country names may be awkward at first for the largely Ameri-Euro player base, but it won't take long to figure things out.
A couple of these new maps use rules not yet seen before and may be confusing to new and experienced players alike but provide interesting new game play. As always, if you don't like it you don't have to play those particular maps again.
Age of Merchants
This is probably the most complex map to date. This map has an extremely unusual continent set up designed to emulate the life of a merchant (or pirate) on the high seas.
Battle For Australia
An epic military battle reminiscent of World War II contains a totally unique feature in set neutral territories. Meaning that some countries on this map always start as neutral, regardless of player count. This is a completely new feature in the xml (code that makes the maps work) that lack designed along with several others you may see in future maps.
BeNeLux
This is a new country map, with fairly standard straight forward game play for you to enjoy. Based on a real world location. Includes the somewhat familiar capitals feature.
Caribbean Islands
This is just what it sounds like. Almost. It's set in the colonial period (I think) with a Spanish and English fleet present.
Mongol Empire
I am not quite sure of the historical time frame on this one, but it is as the name suggests. Country names may be awkward at first for the largely Ameri-Euro player base, but it won't take long to figure things out.