Okay, here it is. If someone out there who's actually good at probability questions would verify my reasoning, it'd be awesome
Assumptions:
* Only 2 for 0 or 0 for 2 in the final battle
* Attacker has 50% chance of winning
* Attacker stops when (s)he no longer has 3 dice to attack with
* The armies which are not last take out armies 1 for 1 (it's only the last battle we're really interested in)
The 6-2-2 setup
Results in a final battle of 12v2. The attacker would have to lose five 3v2s in a row to not be able to attack with 3 dice. Only one 3v2 is needed to win.
Probability of attacker losing: (5/10)^5, giving us...
0.03125, or 3.125%, or
96.875% chance of winning.
Now...
The 2-2-6 setup
Results in a final battle of 16v6. The attacker would have to lose seven 3v2s, not necessarily in a row, to not be able to attack with 3 dice. Three 3v2s are needed to win, not necessarily in a row.
Case 1: Attacker rolls 7 times before losing
(5/10)^7
Case 2: Attacker rolls 8 times before losing
(7)(5/10)*(5/10)^7 (for derivation reasoning behind the 7, see note 1)
Case 3: Attacker rolls 9 times before losing
(21)(5/10)^2*(5/10)^7 (for derivation reasoning behind the 21, see note 2)
That's it for cases! If the attacker rolls more than 9 times, (s)he'll have won.
Sum it all up, and we get...
0.07617, or 7.617%, or
92.383% chance of winning.
So, leave your big armies for last, if you're going purely for defense!
(note 1) For 8 rolls, there are actually only 7 spots in which the "win" can be inserted. If it was inserted last, it would not make sense as the attacker had already "lost." Thus, it is 7, not 8.
(note 2) Again, there are only 7 spots, so it's (7!)/[(7-2)!(2!)] or 7 choose 2, giving us 21, not 8 choose 2 as one may think.