Expected value for spoil troops in Flat Rate per turn

Just a mathematical divertimento.
I calculated the expected value in the following way:
Let P be the average number of troops that you can get when you cash in, namely (4+6+8+10)/4.
There is 1/3 probability to play your spoils in 3 turns, which accounts for 1/3*1/3*P troops. (probability/turns*troops)
There is 2/3 probability to play your spoils in 4 turns, which accounts for 2/3*1/4*P troops.
There is 3/3 probability to play your spoils in 5 turns, which accounts for 3/3*1/5*P troops.
The expected value, assuming that the player conquers a territory every turn, is 3.34444444444 troops per turn (3+31/90 troops per turn).
I calculated the expected value in the following way:
Let P be the average number of troops that you can get when you cash in, namely (4+6+8+10)/4.
There is 1/3 probability to play your spoils in 3 turns, which accounts for 1/3*1/3*P troops. (probability/turns*troops)
There is 2/3 probability to play your spoils in 4 turns, which accounts for 2/3*1/4*P troops.
There is 3/3 probability to play your spoils in 5 turns, which accounts for 3/3*1/5*P troops.
The expected value, assuming that the player conquers a territory every turn, is 3.34444444444 troops per turn (3+31/90 troops per turn).