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1756233838 Conquer Club • View topic - Deadbeat in assassin
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Deadbeat in assassin

PostPosted: Tue Apr 10, 2007 4:22 am
by firthy19
what happens if there is a deadbeat in assassin?
does their assassinator win

PostPosted: Tue Apr 10, 2007 4:33 am
by alex_white101
no he gets reassigned to a new target

PostPosted: Tue Apr 10, 2007 6:00 am
by Luke035
alex_white101 wrote:no he gets reassigned to a new target


Which ultimately unfairly benefits the players whose targets do not deadbeat. I've actually won two assassin games primarily because the player targeting me deadbeated (and some playing skill on my part, of course). So I went after my target right away from round one and went virtually unattacked myself for at least 3-4 rounds. Meanwhile, another player uses his resources against the ultimate deadbeater and then has to start from scratch when he is assigned a new target.

There really is no other way to handle assassin deadbeats that I can think of, but it really does screw up the balance of power.

PostPosted: Tue Apr 10, 2007 6:30 am
by yorkiepeter
Luke035 wrote:
alex_white101 wrote:no he gets reassigned to a new target


Which ultimately unfairly benefits the players whose targets do not deadbeat. I've actually won two assassin games primarily because the player targeting me deadbeated (and some playing skill on my part, of course). So I went after my target right away from round one and went virtually unattacked myself for at least 3-4 rounds. Meanwhile, another player uses his resources against the ultimate deadbeater and then has to start from scratch when he is assigned a new target.

There really is no other way to handle assassin deadbeats that I can think of, but it really does screw up the balance of power.


yeah this just happened to me - so for 4 rounds i was attacking a deadbeat - now guess what? having nearly killed him i find myself reassigned to the strongest player - strongest because his assassin deadbeated and give him a free run.

There is an alternative - on deadbeating the player is eliminated but his armies retain the same colour and his assassin still wins by eliminating that colour.

I think unless this happens i won't be playing any more assassin games.

PostPosted: Tue Apr 10, 2007 8:14 am
by RobinJ
I think they are becoming like team games because in both formats everybody tries to avoid newbies when joining

PostPosted: Tue Apr 10, 2007 10:09 am
by Zaphod
yorkiepeter wrote:
Luke035 wrote:
alex_white101 wrote:no he gets reassigned to a new target


Which ultimately unfairly benefits the players whose targets do not deadbeat. I've actually won two assassin games primarily because the player targeting me deadbeated (and some playing skill on my part, of course). So I went after my target right away from round one and went virtually unattacked myself for at least 3-4 rounds. Meanwhile, another player uses his resources against the ultimate deadbeater and then has to start from scratch when he is assigned a new target.

There really is no other way to handle assassin deadbeats that I can think of, but it really does screw up the balance of power.


yeah this just happened to me - so for 4 rounds i was attacking a deadbeat - now guess what? having nearly killed him i find myself reassigned to the strongest player - strongest because his assassin deadbeated and give him a free run.

There is an alternative - on deadbeating the player is eliminated but his armies retain the same colour and his assassin still wins by eliminating that colour.

I think unless this happens i won't be playing any more assassin games.


Unfair advantage to you then. If the DB hasn't reinforced at all - then you have an easier target with fewer armies to defeat. Which I think is a bigger advantage than the DB's assassin's target not getting attacked.

PostPosted: Tue Apr 10, 2007 11:15 am
by everywhere116
Unfair advantage, maybe. Is there anything we can do about it, no. Not until lack comes out with that update that prevents deadbeats.