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lord of the rings risk

Postby Judge Gabranth on Sat Apr 07, 2007 3:53 am

when i first started playing risk i played lord of the rings risk the boardgame and they used a couple of very good rules that are very simple to understand and use.

1) they had a stronghold rule. key building locations in the films, like helms deep and weathertop, had an additional +1 to a die roll defense to represent their defensive benefit

2) they had captains. a captain was a different shaped figure that added a +1 to a die roll on attack and defense

while the captain rule will be difficult to represent on the board i think the strongholds rule will be very good on conquer club and can even be used on other maps as a option when starting a game
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Postby Iliad on Sat Apr 07, 2007 4:49 am

That's a very interesting idea. You should put this in the suggestions forum
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Postby Judge Gabranth on Sat Apr 07, 2007 4:58 am

i put it in the suggestion forum, i forgot there was one, lol. but dont know how to delete it here
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Postby Aegnor on Sat Apr 07, 2007 6:09 am

I'm not sure about it, but I believe that the game mechanism doesn't allow you to add bonus to the rolls.
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Postby Huckleberryhound on Sat Apr 07, 2007 11:39 am

They have a country called "Rimmen" :-^


tee hee hee
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Postby Gallymore on Sat Apr 07, 2007 12:31 pm

That game is wicked I've got it at home, a good variation of the original
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Postby Jamie on Sat Apr 07, 2007 1:19 pm

there's already a lord of the rings map on CC, it's called Middle Earth
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Postby Sammy gags on Sat Apr 07, 2007 1:25 pm

I already suggested Heroes & Strongholds like they have on Landgrab, I think it got turned down
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Re: lord of the rings risk

Postby Ham on Sat Apr 07, 2007 2:30 pm

Judge Gabranth wrote:when i first started playing risk i played lord of the rings risk the boardgame and they used a couple of very good rules that are very simple to understand and use.

1) they had a stronghold rule. key building locations in the films, like helms deep and weathertop, had an additional +1 to a die roll defense to represent their defensive benefit

2) they had captains. a captain was a different shaped figure that added a +1 to a die roll on attack and defense

while the captain rule will be difficult to represent on the board i think the strongholds rule will be very good on conquer club and can even be used on other maps as a option when starting a game



I used to mod a really cool forum for this game but sadly it died.

Anyway I suggested these rules ages ago and it got turned down because something about the server wont allow it.

Ohh well.
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Postby hawkeye on Sat Apr 07, 2007 2:57 pm

Jamie wrote:there's already a lord of the rings map on CC, it's called Middle Earth



Aren't you the one who thought the Middle Earth map was Harry Potter? :D
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