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About Rating Tags

Postby babysalesman on Wed Dec 28, 2011 2:01 pm

Is there a place where a new guy such as myself can find explanations of what each of the rating tags mean?

thanks!
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Re: About Rating Tags

Postby SirSebstar on Wed Dec 28, 2011 4:01 pm

Sure there is, try the instructions.
I liked for your convenience.
http://www.conquerclub.com/public.php?m ... tructions5
Many people give 5 stars if they even remotely liked the game, due to the fact that otherwise rating would mean you have wasted your life. Some might even take flak for rating 3's mostly.
on average someone with a score of 3 or below with 500+ games is someone who you do not want to play against. Especially new players can get hurt by a very bad rating.
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Re: About Rating Tags

Postby macbone on Fri Dec 30, 2011 3:26 am

Babysalesman, are you asking about the meanings of the tags? Most of them are fairly common-sense - Good Strategy, Quick, Friendly. I don't think there's a place that gives the definition of every tag, though.

Deadbeat - a player who misses three turns in a row and is kicked from a game.

Teammate killer - Someone in a team game who kills his teammates rather than the opposing team(s).

Suicider - A player who unjustifiably all-out attacks another player with very little chance of winning, either to prevent that second player from winning, out of spite, out of poor strategy, or for some other reason.

Secret Diplomacy - Two or more players not on the same team (as in a Standard or Terminator game) who have an agreement with each other to work together, not attack each other, or help each other in some way without mentioning this agreement in game chat. Secret diplomacy might occur on player profile walls, via PM/email/Skype/etc., or through real-life relationships. All agreements must be declared in chat, i.e., "Hey, blue, I won't attack you if you don't attack me," or "Hey, red, green's going to win unless we both attack him."

Cheap Tactics - very much open to interpretation. Some people might say letting a turn expire before taking a card, or inviting inexperienced players to very hard maps just to take their points, abusing freestyle games - it's very much open to interpretation.

Balanced play - a player who balances offense and defense, neither attacking over and over again nor huddling defensively and never taking another territory. It can also mean a player who doesn't weaken him or herself by expending too many troops fighting for a bonus that ultimately doesn't pay off.

Again, these definitions are subjective and vary from player to player. There may be a place that defines each term, but I haven't seen it.
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Re: About Rating Tags

Postby zimmah on Fri Dec 30, 2011 9:57 am

well, let's make a list: (i marked the good features blue and the negative features red). orange is neutral.

  • quick - Fast to take turns and doesn't drag the game endlessly when the outcome is allready clear.
  • slow - the exact opposite of quick, is slow to take turns, may even miss turns, and/or endlessly drags the game.
  • deadbeat - someone who misses 3 turns in a row (usually the first 3 turns) and therefore gets kicked from the game.
  • friendly - someone who's friendly
  • funny - one you can laugh with
  • helpful - someone who helps you with stuff
  • talkative - someone who taks a lot
  • silent - someone who hardly ever sais anything
  • rude - someone using bad words a lot or saying unfriendly things
  • complainer - someone who expresses feelings of dissatisfaction (mostly about dice, but also about other things)
  • paranoid - someone who thinks everyone is conspiring against him and such
  • bully - someone who's trying to get you angry just for the sport of making you angry
  • trustworthy - someone who you can trust when you make a truce with him.
  • backstabber - someone who tries to make truces, but then attacks you when you're unprepared, the opposite of trustworthy.
  • good teammate - someone who plays well in a team
  • bad teammate - someone who really doesn't play as a team.
  • teammate killer - someone who kills his teammates without a good reason (note that sometimes there can be a good reason to kill them)
  • cooperative - someone who helps you well, the difference with good teammate is that cooperative can also work outside of teams
  • uncooperative - simular to bad teammate, but it can also be someone who never wants to make a truce even if it would be to his benefit
  • brave - someone who dares to take a risk sometimes
  • coward - someone who walks away from a fight and doesn't take action when needed because he's too afraid to lose troops, often misses his chance to strike
  • irrational - doesn't think his moves through and when you try to talk with him he won't listen to advice (stubborn persons)
  • reckless - someone who attacks all the time and keeps attacking even if he kills himself doing so, very simular to suicider, altho suicider can sometimes aim at 1 specific person out of grieve, while reckless persons just think being reckless is a good strategy. reckless persons sometimes even attack their teammates to get a bonus
  • suicider - someone who wants to kill someone that bad that he suicides to take a player out, or just doesn't want to play anymore and therefore suicides all his armies and thereby breaking the balance of the game
  • vindictive - someone who wants to take revenge for an older game or a move someone did in the past, and keeps hitting that person even if it's not to any tactical advantage, just to get revenge. this persons are among the most annoying to play with. (for example you break their bonus to maintain the balance of the game in a 3 player game and he keeps hitting you the whole game and allows the 3rd player to win, just because you broke his bonus once)
  • sore loser - someone who keeps complaining when he loses or when he is almost losing he tries to break the game, often are also vindictive and complainers. often only say 'gg' when they win.
  • quitter - someone who just misses turns when he is losing or is suiciding when he starts to lose, often also a sore loser.
  • clueless - someone with very poor tactics, and often things he's better then everyone, usually a complainer too, often sais things like: "well i would be [insert high rank here] if it wasn't for my dice" and "i would have won if not everyone attacked me". often have a very low rank, but not always. (some high ranks just farm a certain map/setting and can be clueless at other maps/settings, although that doesn't happen often).
  • balanced play - someone with a balanced strategy, not too aggresive or passive.
  • secret diplomacy - basically a cheater, teams up with someone without announcing in the chat.
  • cheap tactics - is using poor strategy and things that border cheating (like missing turns on purpose to trick your opponents into believing you're deadbeating and when they start to ignore you and weaken each other, strike back and beat them both)
  • leader - someone who takes the lead in making a plan (often used in team games, but sometimes also in standard games)
  • follower - someone who does not lead in that game but can follow the plan well. followers can be good leaders too, but sometimes a leader knows when it's best to let someone else lead. good leaders are often good followers too, but good followers are not always good leaders. both of them are good to have in a team, but a team consisting of only followers will often get nowhere, because noone wants to/can make a decision for the team.
  • good strategy - someone who has a good strategy and plays well
  • poor strategy - someone who has a poor strategy
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Re: About Rating Tags

Postby macbone on Fri Dec 30, 2011 10:21 am

Hey, nice list, zimmah! =)
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Re: About Rating Tags

Postby nippersean on Fri Dec 30, 2011 10:52 am

zimmah wrote:well, let's make a list: (i marked the good features blue and the negative features red). orange is neutral.

  • quick - Fast to take turns and doesn't drag the game endlessly when the outcome is allready clear.
  • slow - the exact opposite of quick, is slow to take turns, may even miss turns, and/or endlessly drags the game.
  • deadbeat - someone who misses 3 turns in a row (usually the first 3 turns) and therefore gets kicked from the game.
  • friendly - someone who's friendly
  • funny - one you can laugh with
  • helpful - someone who helps you with stuff
  • talkative - someone who taks a lot
  • silent - someone who hardly ever sais anything
  • rude - someone using bad words a lot or saying unfriendly things
  • complainer - someone who expresses feelings of dissatisfaction (mostly about dice, but also about other things)
  • paranoid - someone who thinks everyone is conspiring against him and such
  • bully - someone who's trying to get you angry just for the sport of making you angry
  • trustworthy - someone who you can trust when you make a truce with him.
  • backstabber - someone who tries to make truces, but then attacks you when you're unprepared, the opposite of trustworthy.
  • good teammate - someone who plays well in a team
  • bad teammate - someone who really doesn't play as a team.
  • teammate killer - someone who kills his teammates without a good reason (note that sometimes there can be a good reason to kill them)
  • cooperative - someone who helps you well, the difference with good teammate is that cooperative can also work outside of teams
  • uncooperative - simular to bad teammate, but it can also be someone who never wants to make a truce even if it would be to his benefit
  • brave - someone who dares to take a risk sometimes
  • coward - someone who walks away from a fight and doesn't take action when needed because he's too afraid to lose troops, often misses his chance to strike
  • irrational - doesn't think his moves through and when you try to talk with him he won't listen to advice (stubborn persons)
  • reckless - someone who attacks all the time and keeps attacking even if he kills himself doing so, very simular to suicider, altho suicider can sometimes aim at 1 specific person out of grieve, while reckless persons just think being reckless is a good strategy. reckless persons sometimes even attack their teammates to get a bonus
  • suicider - someone who wants to kill someone that bad that he suicides to take a player out, or just doesn't want to play anymore and therefore suicides all his armies and thereby breaking the balance of the game
  • vindictive - someone who wants to take revenge for an older game or a move someone did in the past, and keeps hitting that person even if it's not to any tactical advantage, just to get revenge. this persons are among the most annoying to play with. (for example you break their bonus to maintain the balance of the game in a 3 player game and he keeps hitting you the whole game and allows the 3rd player to win, just because you broke his bonus once)
  • sore loser - someone who keeps complaining when he loses or when he is almost losing he tries to break the game, often are also vindictive and complainers. often only say 'gg' when they win.
  • quitter - someone who just misses turns when he is losing or is suiciding when he starts to lose, often also a sore loser.
  • clueless - someone with very poor tactics, and often things he's better then everyone, usually a complainer too, often sais things like: "well i would be [insert high rank here] if it wasn't for my dice" and "i would have won if not everyone attacked me". often have a very low rank, but not always. (some high ranks just farm a certain map/setting and can be clueless at other maps/settings, although that doesn't happen often).
  • balanced play - someone with a balanced strategy, not too aggresive or passive.
  • secret diplomacy - basically a cheater, teams up with someone without announcing in the chat.
  • cheap tactics - is using poor strategy and things that border cheating (like missing turns on purpose to trick your opponents into believing you're deadbeating and when they start to ignore you and weaken each other, strike back and beat them both)
  • leader - someone who takes the lead in making a plan (often used in team games, but sometimes also in standard games)
  • follower - someone who does not lead in that game but can follow the plan well. followers can be good leaders too, but sometimes a leader knows when it's best to let someone else lead. good leaders are often good followers too, but good followers are not always good leaders. both of them are good to have in a team, but a team consisting of only followers will often get nowhere, because noone wants to/can make a decision for the team.
  • good strategy - someone who has a good strategy and plays well
  • poor strategy - someone who has a poor strategy



This is genius. Zimmah wins!
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