Page 1 of 1

How do I attack Memet bay?

PostPosted: Tue Nov 22, 2011 1:45 pm
by Colemanus
[Q&A]

The southern island of Mamet bay how do I attack it, I have the place surrounded?
I am red. Because of complicated attack vectors the game lasted a few turns to long.

Re: How do I attack Memet bay?

PostPosted: Tue Nov 22, 2011 2:07 pm
by sherkaner
Which map? I don't know all of the territories on every map by name..

Re: How do I attack Memet bay?

PostPosted: Tue Nov 22, 2011 2:13 pm
by Geger
I think he means this Game 9978262

Never play this map, can't give any answer :oops:

Re: How do I attack Memet bay?

PostPosted: Tue Nov 22, 2011 2:25 pm
by sherkaner
Hmm, I guess it's abouth mansel island then? If it's only connected to sea, it can only be attacked from sea, so hudson bay in that case. The arctic ocean for the other territories btw.

Re: How do I attack Memet bay?

PostPosted: Tue Nov 22, 2011 3:02 pm
by spiesr
I can find nothing on this map labelled Memet Bay. If you are asking how to attack Mansel Island, then the only territory that borders it is Hudson Bay. (Just like Coats Island) In order to avoid issues like this in the future I strongly recommend that you instal BOB, with it you can simply mouse over any territory on the map and it will highlight all the territories that can interact with it. It can also display a text version of the map which let's you easily see what can attack what.

Re: How do I attack Memet bay?

PostPosted: Tue Nov 22, 2011 3:26 pm
by SirSebstar
it looks like a map that can ONLY be played by people with bob installed

Re: How do I attack Memet bay?

PostPosted: Wed Nov 23, 2011 5:23 am
by Dukasaur
SirSebstar wrote:it looks like a map that can ONLY be played by people with bob installed

BoB certainly helps a lot with this map, as with any complex map. But it is playable without it.

Here's the basics:
1. Both land segments and water segments are territories.

2. Any territories that are adjacent can attack each other, unless there is ice in between. So,
a. Baffin Bay and Davis Strait attack each other (adjacent water terts)
b. Ekati and Fort Reliance attack each other (adjacent land terts)
c. Coats Island and Hudson Bay attack each other (land and water terts adjacent)
d. Eureka and Alert do NOT attack each other, even though they are on the same island, because there is a band of ice in between them.
e. Banks Island and McLure Strait do NOT attack each other, because of the band of ice on the north edge of the island.

3. All the land segments are part of bonus regions, and colour-coded as such. So, you know that Steffanson Island and King WIlliam Island are part of the same bonus region, because they are the same colour, even though they are not adjacent.

4. The borders between the water terts are not delineated with heavy lines, but they are still easily visible because of differences in the colour of the water. So, you know that Arctic Ocean, Beaufort Sea, and McLure Strait are three different bodies of water because they are three different shades of blue.

5. Water terts are part of a bonus ONLY if they lie on an explorer's route. So, McLure Strait is part of a bonus because McLure's route runs through it, but Arctic Ocean is not part of any bonus. Some of the explorer's routes contain both land and water terts. You can always tell which terts are part of an explorer route, not only by tracing the coloured line that marks the route, but also because there is a coloured circle in the route. If a tert is part of more than one route, then the circle is more than one colour. See the red and yellow circle in the McClintock Channel? That tells you it is part of both the Amundsen (yellow) and Franklin (red) exploration route.

The main difficulty is in the fact that the land bonuses are often not directly connected. So Alert and Eureka, which are both needed for the Ellesmere Island bonus, do not connect, and if you wanted to take one from the other you would have to go through seven other terts along the way. Quite a tortuous route! But once you wrap your head around that, it's actually pretty logical. There are no one-way attacks to make life difficult for you, which to me makes it a lot easier than many of the WW II maps, for instance.

Re: How do I attack Memet bay?

PostPosted: Wed Nov 23, 2011 6:33 am
by Geger
These should be in Legend :

Dukasaur wrote:1. Both land segments and water segments are territories.
2. Any territories that are adjacent can attack each other, unless there is ice in between


And look OP tried to attack Mansel Island from Quebec and Coats Island :mrgreen:

Re: How do I attack Memet bay?

PostPosted: Wed Nov 23, 2011 7:56 am
by anonymus
Colemanus wrote:[Q&A]

The southern island of Mamet bay how do I attack it, I have the place surrounded?
I am red. Because of complicated attack vectors the game lasted a few turns to long.


my tip would be to install greasmonkey and BOB, then when you hover over a region you see how it is connected to everything else (from where you can attack it, where it can attack, bombard or be bombarded)

also northwest passage is a bloody mess.. still some of the text on the map does not corralate with the actual region (at least last time i played that map)
grise fjord and jones sound actually is the other way around if you mapinspect with bob..

on another note its totally unbalansed for anything but teamgames in my oppinion.. 1v1 is all about drop and 1v1v1 is a gamestyle i do not enjoy at all..
6-8 player esc i would say it is to much neutrals to be good (even though i havent tried it)

anyways..

download bob and you will have a easier time understanding these kinds of maps..

/ :?: