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auto assults

PostPosted: Sat Aug 13, 2011 3:02 pm
by HardAttack
Is there any existing script/tool for auto assult to let auto assult to stop when opponent's stack is down to certain number ?
If yes, please come with an url, will be greatly appreciated...
hard.

Re: auto assults

PostPosted: Sat Aug 13, 2011 9:01 pm
by Joodoo
Don't think there is one at the moment, but I remember seeing something similar in suggestions.

Re: auto assults

PostPosted: Sun Aug 14, 2011 8:11 pm
by rdsrds2120
Joodoo wrote:Don't think there is one at the moment, but I remember seeing something similar in suggestions.


There is a function in the Script for Clickable Maps which has a feature like this, though from my experience it's sometimes buggy :-$. However, I use Google Chrome instead of Firefox, so maybe it'll end up working for you :).

Here's a link to Clickable Maps: viewtopic.php?f=527&t=104488#p2360822
Once installed, you can access the user guide, and read:

Special Assaults

Auto-Assault[x]. If theCTRLkey is held while auto-assaulting, then a prompt will appear allowing you to enter the minimum number of troops to leave on the assaulting territory (to be sure that the number of troops does not go below the number entered, assaults will stop if the remaining troops reaches the number entered plus one). This assault is slower than a regular auto-assault because each assault must be executedindivdually--but it is faster than doing it manually. Works in conjunction with Auto-Advance.

Auto-Advance. If theALTkey is held while auto-assaulting, then all remaining troops on the assaulting territory will be automatically advanced to the conquered territory. Works in conjunction with Auto-Assault[x].


If you don't have the script already, it makes playing a lot quicker and more convenient once you've set it up correctly! Good luck!

-rd

Re: auto assults

PostPosted: Mon Aug 15, 2011 5:48 am
by HardAttack
rdsrds2120 wrote:
Joodoo wrote:Don't think there is one at the moment, but I remember seeing something similar in suggestions.


There is a function in the Script for Clickable Maps which has a feature like this, though from my experience it's sometimes buggy :-$. However, I use Google Chrome instead of Firefox, so maybe it'll end up working for you :).

Here's a link to Clickable Maps: viewtopic.php?f=527&t=104488#p2360822
Once installed, you can access the user guide, and read:

Special Assaults

Auto-Assault[x]. If theCTRLkey is held while auto-assaulting, then a prompt will appear allowing you to enter the minimum number of troops to leave on the assaulting territory (to be sure that the number of troops does not go below the number entered, assaults will stop if the remaining troops reaches the number entered plus one). This assault is slower than a regular auto-assault because each assault must be executedindivdually--but it is faster than doing it manually. Works in conjunction with Auto-Advance.

Auto-Advance. If theALTkey is held while auto-assaulting, then all remaining troops on the assaulting territory will be automatically advanced to the conquered territory. Works in conjunction with Auto-Assault[x].


If you don't have the script already, it makes playing a lot quicker and more convenient once you've set it up correctly! Good luck!

-rd


Thank you rds, i ll try it asap,
Greatly appreciated ur help here.
:)

Re: auto assults

PostPosted: Thu Aug 18, 2011 9:43 pm
by BYUwonder11
rdsrds2120 wrote:
Joodoo wrote:Don't think there is one at the moment, but I remember seeing something similar in suggestions.


There is a function in the Script for Clickable Maps which has a feature like this, though from my experience it's sometimes buggy :-$. However, I use Google Chrome instead of Firefox, so maybe it'll end up working for you :).

Here's a link to Clickable Maps: viewtopic.php?f=527&t=104488#p2360822
Once installed, you can access the user guide, and read:

Special Assaults

Auto-Assault[x]. If theCTRLkey is held while auto-assaulting, then a prompt will appear allowing you to enter the minimum number of troops to leave on the assaulting territory (to be sure that the number of troops does not go below the number entered, assaults will stop if the remaining troops reaches the number entered plus one). This assault is slower than a regular auto-assault because each assault must be executedindivdually--but it is faster than doing it manually. Works in conjunction with Auto-Advance.

Auto-Advance. If theALTkey is held while auto-assaulting, then all remaining troops on the assaulting territory will be automatically advanced to the conquered territory. Works in conjunction with Auto-Assault[x].


If you don't have the script already, it makes playing a lot quicker and more convenient once you've set it up correctly! Good luck!

-rd


Good to know, appreciate the info! Was actually wondering the same thing

Re: auto assults

PostPosted: Fri Aug 19, 2011 12:35 pm
by QoH
Let me know if it works, ok? I've had failed attempts with this before, were it decided to take all my armies and attack anything next to them, leaving me with all 1s...