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some work on dice statistics

PostPosted: Tue May 24, 2011 7:46 pm
by general_c
Conquer Club will be unavailable for about 30 minutes at 5:00am CC Time for some work on dice statistics. Although we will add time to the countdown of all active games, you really should avoid taking turns or playing speed games around that time.


Does anyone else find this interesting?

Re: some work on dice statistics

PostPosted: Tue May 24, 2011 8:34 pm
by rdsrds2120
I sure do! :P

-rd

Re: some work on dice statistics

PostPosted: Wed May 25, 2011 9:03 am
by AndyDufresne
Indeed the number crunching took longer than Lack had planned! Hopefully this will now pave the way for the update.


--Andy

Re: some work on dice statistics

PostPosted: Wed May 25, 2011 9:06 am
by Leehar
Lol, I was refreshing every minute for almost 2 hours ;)

Re: some work on dice statistics

PostPosted: Wed May 25, 2011 9:52 am
by greenoaks
i thought Speed Turns was broken so restarted my pc

Re: some work on dice statistics

PostPosted: Wed May 25, 2011 9:55 am
by shieldgenerator7
yeah i looked at it this morning and was disappointed that CC was down. I can't wait to see what the new dice work. They probably added a mental block to keep me from telepathically controlling the dice.

Re: some work on dice statistics

PostPosted: Wed May 25, 2011 11:25 am
by oVo
The "My Dice Stats" in the left hand margin is pretty cool,
but I don't really need reminded that my recent dice are crap.

Re: some work on dice statistics

PostPosted: Wed May 25, 2011 12:26 pm
by shieldgenerator7
whoa! praise the Lord! i got +6 attack! I guess they forgot to add the mental block update!