hatchman wrote:Are there such things as "unspoken" truces? I may have been in a few of those wothout being conscious of it.
Yes, in my opinion such "unspoken" or tacit truces are perfectly legal. They happen all the time, usually multiple times in each game. Whenever two weaker players attack a stronger player rather than each other, it can be considered a tacit truce.
It's perhaps a mistake to call them truces because they lack most of the defining characteristics of formal truces. They are not offered nor accepted. The have no explicit terms and therefore cannot be enforced. It is not possible to "break" a tacit truce, and a player should not receive negative feedback for doing so. Tacit truces have no termination condition, they have no formal beginning and no formal ending. The lack of formality is their defining characteristic.
In my opinion tacit truces do not have to be announced in game chat since there are no explict terms associated with the truce, hence the modifier tacit. They are not "secret alliances" because there is nothing to be secret about -- there are no explicit terms to the truce.
If a truce has explicit terms, those terms must be announced in game chat (in a language understandable to all the players in the game). If you do not do this you are violating the rule against "secret alliances." Tacit truces are not "secret alliances" because there is no "secret" information to disclose about the truce, because there are no agreed terms that govern the truce.
I think all discussion of the game should occur soley in game chat (in a language understandable to all the players in the game). If you follow this policy, it's not possible to have a "secret alliance." Unless that is, you agreed to a "secret alliance" before the game began which is clearly illegal under the rules.