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Play ConquerClub on Facebook

PostPosted: Sat May 07, 2011 7:51 am
by Claudiu
I assume this has been brought up before (I searched on this topic, but found nothing relevant), but I'd like to know why you guys don't develop CC to be playable on FB. I think it would be way cool... to play with your friends and stuff without having to offer them to register (not all friends are friends so to ask everyone to register is impractical).

Re: Play ConquerClub on Facebook

PostPosted: Sat May 07, 2011 10:37 am
by natty dread
You know what happened to the last risk-like facebook game?

Re: Play ConquerClub on Facebook

PostPosted: Sat May 07, 2011 10:42 am
by rdsrds2120
natty_dread wrote:You know what happened to the last risk-like facebook game?


No, I don't. What?

-rd

Re: Play ConquerClub on Facebook

PostPosted: Sat May 07, 2011 10:56 am
by natty dread
It got hasbroed.

Re: Play ConquerClub on Facebook

PostPosted: Sat May 07, 2011 11:07 am
by Claudiu
Do you have a link to this? If they can't close this game down, as well as other games similar to Risk (such as Lux Delux), how can they do it on FB?

Re: Play ConquerClub on Facebook

PostPosted: Sat May 07, 2011 1:29 pm
by Timminz
Attack!

Re: Play ConquerClub on Facebook

PostPosted: Sat May 07, 2011 3:31 pm
by natty dread
Claudiu wrote:Do you have a link to this? If they can't close this game down, as well as other games similar to Risk (such as Lux Delux), how can they do it on FB?


#1 - The FB game had over 200 000 players, IIRC. It's a bit more liable to get the attention of Hasbro than a site with 20 000 active players.

#2 - CC doesn't use any hasbro material and doesn't infringe on hasbro copyrights, so hasbro doesn't have a legal case against CC. This doesn't mean they couldn't still get CC out of business if they wanted to (because that's how capitalism works you know, they have more money so they call the shots) but CC is too small for them to bother I guess.

Re: Play ConquerClub on Facebook

PostPosted: Sun May 08, 2011 10:43 am
by King_Herpes
+ It would go directly against the beliefs of anybody whom correlates with People for the Ethical Treatment of Animals, which intern would cause a giant uproar. I mean, how are you supposed to legitimately interrogate and carry out a proceeding in the court of law for the recovery of their right? How would you redress that wrong? How?

Let's face it folks they have nothing. They're dealing with a cuddly little monkey and a squeamish turtle.

I think this guy's onto something.

Re: Play ConquerClub on Facebook

PostPosted: Sun May 08, 2011 1:22 pm
by sunshining
lol google conquer and then you know wat conquerclub is worth

Re: Play ConquerClub on Facebook

PostPosted: Sun May 08, 2011 1:26 pm
by QoH
sunshining wrote:lol google conquer and then you know wat conquerclub is worth

WHen you google 'conquer'

#6 result is www.conquerclub.com
A related search is 'conquer club'

Re: Play ConquerClub on Facebook

PostPosted: Sun May 08, 2011 1:30 pm
by sunshining
nevermind lol :D

Re: Play ConquerClub on Facebook

PostPosted: Mon May 09, 2011 8:58 pm
by Claudiu
Yes, maybe Hasbro could get you if you use the structure (intellectual property) that belongs to the game of Risk--meaning, the Classic map; the exact card values; and so on. But if you change those things, then Hasbro can't get you for developing a game where you use cards, territories that give values, and so on. Hasbro doesn't own the rights to all ideas and varieties that relate to turn-based map games with card values. Just think of the Rise of Nations franchise--which was a pretty huge game at the time--and which used similar ideas to Risk. No one could touch them.

I don't know what happened to that game on FB and I can't find any info to what has transpired. However, if Hasbro was so interesting in developing Risk on FB, they would've done that ages ago. Their latest attempt was Risk 2, which was was hosted on Zone.com and Gamespy, but it was very awkward to play and very buggy. They didn't even bother to develop Diplomacy and instead sold the license (for one game to be developed) to Paradox.

I think CC should put some thought to this and do some legal research. For instance, on this site, it says that Risk is a registered trademark of Hasbro. This is incorrect and nowhere does Hasbro make this claim. Risk is not a trademark of Hasbro and in fact is not registered as a trademark at all (in USA). You can verify it here: http://tess2.uspto.gov. I wouldn't bother to try to register it, though. They (uspto.gov) will most likely refuse it... otherwise Habro would've done it themselves. In fact, not even Diplomacy is any longer a registered trademark. It used to be, though, but it was abandoned in 2005 by a different company (not Hasbro). However, just because Risk is not a registered trademark doesn't mean you can create a game (irregardless of its genre) and name it Risk without risking legal action from Hasbro (this is speculation from my part, as I'm not an attorney); but the fact that the name is not registered probably gives them less legal empowerment--in case they would decide to take action--since their name is not trademark protected.

If I were the guy running CC, I would do some research regarding the trademark and when it is confirmed that Hasbro doesn't own the trademark, the statement should be removed. As it looks now, it sounds as if CC is excusing itself for having created a game on concepts similar to Risk. It looks like it wants to cover its ass--something it doesn't need to do.

"Risk is our business" -- Capt. James T. Kirk

Note: my post should not be taken as legal advice and I cannot be held accountable for punitive damages that may occour for following any of my statements. There... now I covered my ass. lolz :p