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Game 265442 - erm, what?

Posted:
Thu Mar 01, 2007 10:51 pm
by Davos
Hi
I'm pretty new here, but having looked at game 265442, i have to ask:
Is this some rather hefty bug that occasionally crops up, or is this a case of server abuse? The player number is HUGE!
regards
Davos

Posted:
Thu Mar 01, 2007 10:55 pm
by cowshrptrn
if it is a bug, at least it has a player limit so it will be a playable game (unlike the last bug which let in unlimited people, so half of them couldn't play)
It could be intentional, its called Battle Royale, cram as many people onto a map as possible and wait for the bloodbath

Posted:
Thu Mar 01, 2007 11:24 pm
by DIRESTRAITS
but I thought only Death to All could start Battle Royales

Posted:
Thu Mar 01, 2007 11:36 pm
by Captain Crash
Whatever it is ...its filling up fast!


Posted:
Thu Mar 01, 2007 11:38 pm
by wicked
It's not a sanctioned game and will be dealt with.

Posted:
Thu Mar 01, 2007 11:43 pm
by Captain Crash
wicked wrote:It's not a sanctioned game and will be dealt with.
Apparently by having ALL territories go neutral
Have fun sorting it out mods.
cheers


Posted:
Thu Mar 01, 2007 11:44 pm
by s.xkitten
the territories are neutral because we can't even have one full territory because of how many people are in this game

Posted:
Thu Mar 01, 2007 11:54 pm
by kclborat
how could it not be sanctioned? how was it made?

Posted:
Thu Mar 01, 2007 11:55 pm
by Jeph
1337 hacks prob
instant general?

Posted:
Thu Mar 01, 2007 11:55 pm
by RockSnake
If someone keeps taking their turn everyday wont they win and therefore get a ton of points...also, do battle royale games exist? this has to be a glitch, no?

Posted:
Thu Mar 01, 2007 11:57 pm
by Genghis Khan CA
kclborat wrote:how could it not be sanctioned? how was it made?
I think some 1337 h4X0r pwn3d us

Posted:
Thu Mar 01, 2007 11:58 pm
by Mongoose
This is nuts. What a waste of time.


Posted:
Fri Mar 02, 2007 4:47 am
by Pete_Peters
meh. seen longer.

Posted:
Fri Mar 02, 2007 6:27 am
by jc103
check game #265911 as well.
Friggin hell!

Posted:
Fri Mar 02, 2007 6:49 am
by Captain Crash
jc103 wrote:check game #265911 as well.
Friggin hell!
At least this time # players = #countries
But its freestyle and my bed time so night night all...have fun


Posted:
Fri Mar 02, 2007 9:25 am
by lackattack
I deleted both of them games.
This fellow is exploiting a number of weaknesses in the code.
I'll patch up the holes!

Posted:
Fri Mar 02, 2007 9:38 am
by ConquererKing

Posted:
Fri Mar 02, 2007 9:41 am
by docchaos
Ok, so this guy was abusing a bug. But why was the 2nd game deleted?

Posted:
Fri Mar 02, 2007 10:52 am
by Kahless
How do the colours work in a Battle Royale?
Question

Posted:
Fri Mar 02, 2007 2:15 pm
by Windparson
Lack,
That game with all the players that was screwed up, the same guy started a 2 player, freestyle, game with me. Thats right, 2 player. His name was something "southern" I think. I "won" the game, as he made no effort exceot for some very strange chat.
Last night he had 2 of those big dead games going, right? Did u see the 2 player I am talking about?
I was looking in my finished game folder to give you the game number, but I didn't see it, but I was looking very fast.
Just wondering
Thanks,
Windparson
Harvey

Posted:
Fri Mar 02, 2007 2:23 pm
by wicked
Yes we knew about those as well. Thanks.

Posted:
Fri Mar 02, 2007 2:58 pm
by neoni
i just worked out how he did it, if telling you would help prevent it let me know and i'll pm it to you

Posted:
Fri Mar 02, 2007 5:36 pm
by MeDeFe
Something in the address bar?

Posted:
Fri Mar 02, 2007 7:47 pm
by docchaos
I guess, he just forged a page that allows him to enter any number of players. In fact I'm a bit surprised it even worked, I think letting a script check its input is quite...erm...standard.

Posted:
Sat Mar 03, 2007 12:34 pm
by lackattack
docchaos wrote:I guess, he just forged a page that allows him to enter any number of players. In fact I'm a bit surprised it even worked, I think letting a script check its input is quite...erm...standard.
Exactly. And now we are up to standard
