caymanmew wrote:Spoils
Escalating groups are worth 4,6,8,10,12,15,20... (i.e. the first group of spoils turned in by any player is worth 4 troops, the second group is worth 6, etc.)
Flat Rate groups are worth 4 for red, 6 for green, 8 for blue and 10 for mixed.
Nuclear groups are not worth any troops. Instead, each region in the group is nuked to a single neutral troop (even if you own it!).
You get a spoil when you conquer a tert.
You need 3 matched to cash.
3 red - 3 blue - 3 green - or mixed set (1ea red/blue/green).
A window will pop up giving you the option to cash when you have a set. If you have 5 cards you have to cash. Spoils in your control is [bracketed] (Thats really important in nukes). You don't want to nuke yourself. For Flat and Esc if you own the tert you get an extra 2 dropped on it.