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Questions considering secret diplomacy

Posted:
Wed Sep 29, 2010 8:38 pm
by Rodion
1 - Is it allowed to give advice via PM to a player if I'm not playing a game?
2 - If I'm eliminated in a certain game (thus, I am not playing it anymore), can I give advice via PM to one of the remaining players?
Re: Questions considering secret diplomacy

Posted:
Wed Sep 29, 2010 11:18 pm
by Darwins_Bane
Rodion wrote:1 - Is it allowed to give advice via PM to a player if I'm not playing a game?
As far as i know this is fine to do.
Rodion wrote:2 - If I'm eliminated in a certain game (thus, I am not playing it anymore), can I give advice via PM to one of the remaining players?
This however I believe would fall under secret diplomacy.
Re: Questions considering secret diplomacy

Posted:
Thu Sep 30, 2010 3:08 am
by eddie2
think of it another way if you were in the same game as him would you be allowd 2 babysit his account for that game. no you would not so there is your awnser.
Re: Questions considering secret diplomacy

Posted:
Thu Sep 30, 2010 4:09 am
by Rodion
The thing about question 2 is I believe secret diplomacy involves using armies from two different colors (actually coordinating attacks, leaving 1 in their borders, sharing fog information etc) in order to achieve a "common" goal.
From the moment you're eliminated, you have no armies to help with. You're not part of that particular game anymore. What I'd like to know is if the fact that you played that game in the past should somehow prevent you from being able to advise someone, even though someone else that never joined that game can advise that person.
Re: Questions considering secret diplomacy

Posted:
Thu Sep 30, 2010 4:27 am
by eddie2
Rodion wrote:The thing about question 2 is I believe secret diplomacy involves using armies from two different colors (actually coordinating attacks, leaving 1 in their borders, sharing fog information etc) in order to achieve a "common" goal.
From the moment you're eliminated, you have no armies to help with. You're not part of that particular game anymore. What I'd like to know is if the fact that you played that game in the past should somehow prevent you from being able to advise someone, even though someone else that never joined that game can advise that person.
because if it is a fog of war game and you help someone as soon as you are eliminated you are giving that player the advantage because you could see what they could not troop wise.
Re: Questions considering secret diplomacy

Posted:
Thu Sep 30, 2010 5:10 am
by Rodion
eddie2 wrote:Rodion wrote:The thing about question 2 is I believe secret diplomacy involves using armies from two different colors (actually coordinating attacks, leaving 1 in their borders, sharing fog information etc) in order to achieve a "common" goal.
From the moment you're eliminated, you have no armies to help with. You're not part of that particular game anymore. What I'd like to know is if the fact that you played that game in the past should somehow prevent you from being able to advise someone, even though someone else that never joined that game can advise that person.
because if it is a fog of war game and you help someone as soon as you are eliminated you are giving that player the advantage because you could see what they could not troop wise.
Then consider a sunny game.
Re: Questions considering secret diplomacy

Posted:
Thu Sep 30, 2010 5:25 am
by eddie2
Rodion wrote:eddie2 wrote:Rodion wrote:The thing about question 2 is I believe secret diplomacy involves using armies from two different colors (actually coordinating attacks, leaving 1 in their borders, sharing fog information etc) in order to achieve a "common" goal.
From the moment you're eliminated, you have no armies to help with. You're not part of that particular game anymore. What I'd like to know is if the fact that you played that game in the past should somehow prevent you from being able to advise someone, even though someone else that never joined that game can advise that person.
because if it is a fog of war game and you help someone as soon as you are eliminated you are giving that player the advantage because you could see what they could not troop wise.
Then consider a sunny game.
ok put it another way i guess the rule is there because of fog games. if they were 2 use it in a sunny game. they would have the escape cause 2 say they thought they were allowd so instead of saying fog only thy dont allow it full stop.
if you want 2 do this kind of thing why not consider team games that is allowd.
Re: Questions considering secret diplomacy

Posted:
Thu Sep 30, 2010 11:56 am
by squishyg
Rodion wrote:The thing about question 2 is I believe secret diplomacy involves using armies from two different colors (actually coordinating attacks, leaving 1 in their borders, sharing fog information etc) in order to achieve a "common" goal.
From the moment you're eliminated, you have no armies to help with. You're not part of that particular game anymore. What I'd like to know is if the fact that you played that game in the past should somehow prevent you from being able to advise someone, even though someone else that never joined that game can advise that person.
because you can benefit point-wise by helping a higher rank win. you'll lose less points.
Re: Questions considering secret diplomacy

Posted:
Thu Sep 30, 2010 12:06 pm
by Rodion
squishyg wrote:Rodion wrote:The thing about question 2 is I believe secret diplomacy involves using armies from two different colors (actually coordinating attacks, leaving 1 in their borders, sharing fog information etc) in order to achieve a "common" goal.
From the moment you're eliminated, you have no armies to help with. You're not part of that particular game anymore. What I'd like to know is if the fact that you played that game in the past should somehow prevent you from being able to advise someone, even though someone else that never joined that game can advise that person.
because you can benefit point-wise by helping a higher rank win. you'll lose less points.
Exactly! Is that reprovable?
Re: Questions considering secret diplomacy

Posted:
Thu Oct 28, 2010 7:37 am
by Fudoh
didnt want to open a new thread so...
if you've openly declared a truce/alliance with someone in a standard game, so other people know you're working together, would discussing strategy in private be considered "secret diplomacy"? or does everything still need to be made public?
Re: Questions considering secret diplomacy

Posted:
Thu Oct 28, 2010 8:28 am
by drunkmonkey
Fudoh wrote:didnt want to open a new thread so...
if you've openly declared a truce/alliance with someone in a standard game, so other people know you're working together, would discussing strategy in private be considered "secret diplomacy"? or does everything still need to be made public?
Everything must be discussed publicly.
Re: Questions considering secret diplomacy

Posted:
Thu Oct 28, 2010 9:45 am
by Forza AZ
squishyg wrote:because you can benefit point-wise by helping a higher rank win. you'll lose less points.
The only game type in which you don't benifit at all would be a Sunny Terminator game. There it won't matter who wins because you already lost your points.
So I think it should be allowed to sit for a player in such a game where you have already been eliminated. For all other gametypes, it shouldn't be allowed.
Re: Questions considering secret diplomacy

Posted:
Thu Oct 28, 2010 4:12 pm
by ljex
drunkmonkey wrote:Fudoh wrote:didnt want to open a new thread so...
if you've openly declared a truce/alliance with someone in a standard game, so other people know you're working together, would discussing strategy in private be considered "secret diplomacy"? or does everything still need to be made public?
Everything must be discussed publicly.
also in English
Re: Questions considering secret diplomacy

Posted:
Fri Oct 29, 2010 5:30 am
by Bruceswar
ljex wrote:drunkmonkey wrote:Fudoh wrote:didnt want to open a new thread so...
if you've openly declared a truce/alliance with someone in a standard game, so other people know you're working together, would discussing strategy in private be considered "secret diplomacy"? or does everything still need to be made public?
Everything must be discussed publicly.
also in English
Not true, just has to be in a lang everybody understands, though most times english.
Re: Questions considering secret diplomacy

Posted:
Fri Oct 29, 2010 11:29 am
by darth emperor
Forza AZ wrote:squishyg wrote:because you can benefit point-wise by helping a higher rank win. you'll lose less points.
The only game type in which you don't benifit at all would be a Sunny Terminator game. There it won't matter who wins because you already lost your points.
So I think it should be allowed to sit for a player in such a game where you have already been eliminated. For all other gametypes, it shouldn't be allowed.
And not part of any tournament
Bruceswar wrote:ljex wrote:drunkmonkey wrote:Fudoh wrote:didnt want to open a new thread so...
if you've openly declared a truce/alliance with someone in a standard game, so other people know you're working together, would discussing strategy in private be considered "secret diplomacy"? or does everything still need to be made public?
Everything must be discussed publicly.
also in English
Not true, just has to be in a lang everybody understands, though most times english.
Not true, English
or a language everybody understand... if someone doesn't understand english, english is still allowed