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3 in a row to boot is too many.

Posted:
Thu Feb 08, 2007 3:04 pm
by EmperorBrak
Just wondering if it's ever come up that 3 turns in a row to get booted from a game is too many. I keep getting in games where newbs are on and abandon for whatever reason. How about 2 turns then out?
Thoughts?
Thanks
Re: 3 in a row to boot is too many.

Posted:
Thu Feb 08, 2007 3:32 pm
by bonobo`s son
EmperorBrak wrote:Just wondering if it's ever come up that 3 turns in a row to get booted from a game is too many. I keep getting in games where newbs are on and abandon for whatever reason. How about 2 turns then out?
Thoughts?
Thanks
i agree with 2 turns.

Posted:
Thu Feb 08, 2007 3:35 pm
by spinwizard
2nd-ed

Posted:
Thu Feb 08, 2007 3:53 pm
by Nikita_2006
Yes, lets kick them out after two missing turnes
Spinwizard I your text(picture)

Posted:
Thu Feb 08, 2007 4:00 pm
by AAFitz
its been overdiscussed....lack wants to keep the game inviting to new players who cant always make their turns...the only deadbeaters that really bother me are the ones who leave you hanging as your partner

Posted:
Thu Feb 08, 2007 5:03 pm
by RobinJ
Ah Jeez - search the forums man! We've already had this argument
so many times and the conclusion is usually that 3 turns is the right number. The reason: LIFE HAPPENS and in life, SHIT HAPPENS.


Posted:
Thu Feb 08, 2007 5:35 pm
by Cherdereiss
I agree. I may be a newbie

, but 3 can take way to long if you want to open another game.

Posted:
Thu Feb 08, 2007 5:53 pm
by vgmmaster
I have no problem with 3 turns, but why not 3 total turns instead of 3 consecutive turns?

Posted:
Thu Feb 08, 2007 6:05 pm
by yorkiepeter
tell me about it. currently been playing an escalating game for nearly a month - 3 have now been kicked out and a fourth is about to. thats gonna leave 2 of us an the next redeption is only 15. god this is painful....

Posted:
Thu Feb 08, 2007 7:16 pm
by Atilla
I say if someone misses a turn then only give them, (in a sequential game) 12 hours for their next turn then boot-em

Posted:
Thu Feb 08, 2007 7:19 pm
by Atilla
And as far as the "life happens" excuse, oh well it's not everyone else's life.... you surrender some points.. (battle doesn't care if your dog dies)!!

Posted:
Thu Feb 08, 2007 8:00 pm
by killabeeze
i vote 3 overall in a game....doesn't have to be consecutive.

Posted:
Thu Feb 08, 2007 8:19 pm
by Evil Semp
If it was two turns then all you folks would be saying boot them after one missed turn.

Posted:
Thu Feb 08, 2007 8:21 pm
by gavin_sidhu
vgmmaster wrote:I have no problem with 3 turns, but why not 3 total turns instead of 3 consecutive turns?
There are games which go on for hundreds of turns, for those games, missing 3 isnt too hard.

Posted:
Thu Feb 08, 2007 8:36 pm
by JTKALLTHEWAY
well then make it 3 turns total per 30 rounds or something

Posted:
Thu Feb 08, 2007 9:03 pm
by silvanthalas
Three turns total in the first 5 rounds for any new recruit, or they're booted at Round 6.
Almost anybody that wants to play is going to make 3 of their first 5 turns in a game.

Posted:
Thu Feb 08, 2007 10:08 pm
by sully800
If it was dropped to two turns you wouldn't be able to go away for a weekend. I'm pretty sure that's the reason it was originally set at 3 consecutive turns.

Posted:
Thu Feb 08, 2007 10:38 pm
by Jamie
I say you get booted after ONE missed turn, if the missed turn is your first turn in Round One. After round one, you get booted after two consecutive missed turns, or three non consecutive missedturns at any point after round 1

Posted:
Thu Feb 08, 2007 10:55 pm
by neutralbias
I think maybe in the f/b rating or something there should be a new category for turns missed

Posted:
Fri Feb 09, 2007 4:12 am
by Forza AZ
Jamie wrote:I say you get booted after ONE missed turn, if the missed turn is your first turn in Round One. After round one, you get booted after two consecutive missed turns, or three non consecutive missedturns at any point after round 1
Yes, that would get rid of most deadbeats, if a missed turn in round 1 will immediately throw them out. Another advantage is that if such a player is your teammember you don't have to wait 3 turns for his armies, and you will still have a chance in a teamgame.
Maybe also with a missed turn in round 2 you should kick them out, as sometimes deadbeats are the 1st player to play, so they play the first round but don't return after that.
From 3rd round you can do it like it is now.
I once was in a 3 team doubles game with 5 deadbeats. The game lasted more than 2 weeks now before it was finished.


Posted:
Fri Feb 09, 2007 9:26 am
by Craniumsurge
I'm fine with three missed turns in a singles game, but when it comes to teams I agree that three is a bit much. If your hurting yourself by not playing that's one thing, but when your hurting a fellow team member or members it becomes rude. If your going on vacation, and can't play, don't start new games the week before your going to leave. Seems like common sense to me.
So far out of the 25 games I've completed, and the 10 i'm currently involved in, a dead beat slowing the game down for more than a round has only happened once. Mabye it happens more often than I know, but to me it doesn't seem like it's that much of a problem.