1756224023
1756224023 Conquer Club • View topic - What is the "#" in the "name ( # )"?
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What is the "#" in the "name ( # )"?

PostPosted: Thu Jan 11, 2007 12:37 pm
by gskur
Does anybody know the meaning of the number in parentheses after the player's name in the game window, like the "2" in "gskur (2)"? Thanks.

PostPosted: Thu Jan 11, 2007 12:42 pm
by wicked
number of cards held.

PostPosted: Thu Jan 11, 2007 5:56 pm
by gskur
Thank you, wicked. No wonder I could not make sense out of it: in this game, for example <http://www.conquerclub.com/game.php?game=164756#gmtop>, I have four (4) cards but show (0)... Hmmm...

I'll report the problem to the webmaster. Thanks again.

PostPosted: Thu Jan 11, 2007 7:24 pm
by wicked
no need, go to the suggestion/bug forum and get the greasemonkey script fix. that'll do it.

Unless you're talking about the feedback score? If you click on someone with numbers other than zero, does it take you to the feedback page?

PostPosted: Thu Jan 11, 2007 11:24 pm
by gskur
No, wicked, this is not happening with the feedback score. It is in the game screen, in the table that has columns labeled "Name," "Armies," "Countries," etc. The first column shows names of the players in the game and, in parentheses, the number of cards (presumably). That's where the problem is.

You've lost me, though, on the greasemonkey script fix. Sorry, I am not savvy enough, it seems. Thanks anyway.

PostPosted: Thu Jan 11, 2007 11:40 pm
by wicked
how in the world did you ever set it up in the first place? :roll:

anyway, here's the fix, click either and install:


Regular Version
http://personal.ecu.edu/tnt1202/conquerclub.user.js

Color Blind Version
http://personal.ecu.edu/tnt1202/colorbl ... ub.user.js

PostPosted: Fri Jan 12, 2007 8:27 am
by gskur
I have no idea; it workd for a while as expected---and then it did not... I do not recall seetting anything up one way or another (poor memory?). Anyhow, your fix workd! Thank you so much.

PostPosted: Fri Jan 12, 2007 2:14 pm
by JerenYun
Yea, I was wondering about the fix too... Thanks!