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I'm glad to see lack finally showing some balls[no pictures]

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Postby rebelman on Tue Sep 11, 2007 8:48 am

comic boy wrote:
wacicha wrote:you know not everyone is good at the strategy of risk. some will lose some will lose a lot. By helping the new ones to the site. you can show them how to win some. But just because the are playing and losing does not make them pathetic. you do have to lose to learn.


I know what you are saying but we are talking here about guys not playing to win but deliberately sabotaging games by deadbeating on a huge scale - no way can it be defended in any way.


I agree with comic deliberately losing as part of a strategy is something nobody should be allowed do. I was in a scenario about a week ago where I was in a position that if i delibrately lost a couple of games I would have scored one of the highest wins in a singles game making it onto one of blitz's top 5s. however there was no way I could or would do this and it amazes me that anyone would. Losing on purpose for whatever reason should not be allowed with no exceptions.
Don't now why people on here don't like being cooks, remember under siege: A former SEAL, now cook, is the only person who can stop a gang of terrorists when they sieze control of a US Navy battleship.
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Postby wacicha on Tue Sep 11, 2007 9:10 am

Sigh, I see your point. I am to much for the new or lower person and could not fathom them doing it on purpose. hence my defending them, But I believe you are right. There may be people who do it deliberately. just so hard to imagine.
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Postby sully800 on Tue Sep 11, 2007 11:06 am

Yes, there are definitely users who simply try to create trouble in a number of ways. Trolling, attacking partners, deadbeating....the majority is surely accidental or at least not done with mal intent. But there are some people who simply enjoy creating problems for others, and that is unfortunate.
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Postby Uberwald on Tue Sep 11, 2007 11:35 am

Dancing Mustard wrote:Ohhhh


I hoped this thread would have pics...



Hell yeah, where are the pictures of Lack with balls???
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Postby Grisle on Tue Sep 11, 2007 3:58 pm

We need an update to the ignore list...one that will allow us to ignore anyone of a certain rank. I'd put all cooks on there for sure and maybe even up to cadet since they are most likely new recruits and have a high probability of deadbeating. What do you guys think?
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Postby The1exile on Tue Sep 11, 2007 4:02 pm

Grisle wrote:We need an update to the ignore list...one that will allow us to ignore anyone of a certain rank. I'd put all cooks on there for sure and maybe even up to cadet since they are most likely new recruits and have a high probability of deadbeating. What do you guys think?


repeatedly asked, repeatedly rejected, see suggestions and bug reports forum.
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Postby gimil on Tue Sep 11, 2007 4:11 pm

Grisle wrote:We need an update to the ignore list...one that will allow us to ignore anyone of a certain rank. I'd put all cooks on there for sure and maybe even up to cadet since they are most likely new recruits and have a high probability of deadbeating. What do you guys think?


terrible idea. how will newbies learn if you never give them a chance?
What do you know about map making, bitch?

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Postby The1exile on Tue Sep 11, 2007 4:15 pm

gimil wrote:
Grisle wrote:We need an update to the ignore list...one that will allow us to ignore anyone of a certain rank. I'd put all cooks on there for sure and maybe even up to cadet since they are most likely new recruits and have a high probability of deadbeating. What do you guys think?


terrible idea. how will newbies learn if you never give them a chance?


they could play wacicha?
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Postby jiminski on Tue Sep 11, 2007 6:26 pm

Grisle wrote:We need an update to the ignore list...one that will allow us to ignore anyone of a certain rank. I'd put all cooks on there for sure and maybe even up to cadet since they are most likely new recruits and have a high probability of deadbeating. What do you guys think?


Although newer players are of course more likely to deadbeat, I really can't agree with having an option to block them below a certain rank.. the site is segregated quite enough already.
(You can play exclusively Private games after all.)

Don't you remember what it was like being right at the bottom?
Not even knowing how to deploy; thinking 'blimey wait 5 days for a go, that's insane, bugger that!'.
hehe it's a wonder any one stayed with grumpy old 'veterans' like you lot!

I remember the buzz i got from playing against my first colonel (when a cl. could have only 2k points) it seems pathetic looking back but the little crown seemed like a big thing, a sign of superior understanding, power and esoteric knowledge.

I reckon you should try to remember.. and take pride in helping a new fella. He/she certainly has the potential to be a useless-tosser-deadbeat... but they also have the potential to be someone more like you.
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Postby reverend_kyle on Tue Sep 11, 2007 6:43 pm

jiminski wrote:
Grisle wrote:We need an update to the ignore list...one that will allow us to ignore anyone of a certain rank. I'd put all cooks on there for sure and maybe even up to cadet since they are most likely new recruits and have a high probability of deadbeating. What do you guys think?


Although newer players are of course more likely to deadbeat, I really can't agree with having an option to block them below a certain rank.. the site is segregated quite enough already.
(You can play exclusively Private games after all.)

Don't you remember what it was like being right at the bottom?
Not even knowing how to deploy; thinking 'blimey wait 5 days for a go, that's insane, bugger that!'.
hehe it's a wonder any one stayed with grumpy old 'veterans' like you lot!

I remember the buzz i got from playing against my first colonel (when a cl. could have only 2k points) it seems pathetic looking back but the little crown seemed like a big thing, a sign of superior understanding, power and esoteric knowledge.

I reckon you should try to remember.. and take pride in helping a new fella. He/she certainly has the potential to be a useless-tosser-deadbeat... but they also have the potential to be someone more like you.



QFT.. that was very eloquent also.
DANCING MUSTARD FOR POOP IN '08!
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Postby wacicha on Tue Sep 11, 2007 7:35 pm

hmmm jiminski, stated it better than I could have. and I amm glad he did.
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Postby DiM on Tue Sep 11, 2007 8:05 pm

instead of updating the ignore list to facilitate ignoring whole ranks perhaps it would be better to update the ignore list to make it non functional for battle royale.


PS: remember i told you a few months ago BR can be hijacked with the ignore list? well just wait until the next BR to see if i had actually spent the time to put a few thosand players on my ignore.
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Postby richardgarr on Tue Sep 11, 2007 9:34 pm

The1exile wrote:
Rocketry wrote:
wicked wrote:The 1 point minimum was enacted because of him. ;-)


you dont think negative points are a good idea? how about negative ranks?

Rocketry


They already exist. They're called "private", "cadet" and "cook".



Good one...LMAO :D :D 8) :lol:
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Postby Grisle on Wed Sep 12, 2007 5:43 am

jiminski wrote:
Grisle wrote:We need an update to the ignore list...one that will allow us to ignore anyone of a certain rank. I'd put all cooks on there for sure and maybe even up to cadet since they are most likely new recruits and have a high probability of deadbeating. What do you guys think?


Although newer players are of course more likely to deadbeat, I really can't agree with having an option to block them below a certain rank.. the site is segregated quite enough already.
(You can play exclusively Private games after all.)

Don't you remember what it was like being right at the bottom?
Not even knowing how to deploy; thinking 'blimey wait 5 days for a go, that's insane, bugger that!'.
hehe it's a wonder any one stayed with grumpy old 'veterans' like you lot!

I remember the buzz i got from playing against my first colonel (when a cl. could have only 2k points) it seems pathetic looking back but the little crown seemed like a big thing, a sign of superior understanding, power and esoteric knowledge.

I reckon you should try to remember.. and take pride in helping a new fella. He/she certainly has the potential to be a useless-tosser-deadbeat... but they also have the potential to be someone more like you.


This is a bit dramatic don't you think? When I started playing Risk it wasn't here on the site...I learned on the board. My first foray into online Risk playing was on another website as well so I wasn't too confused when I jumped on here. I don't mind playing people who have a lower score than I do, but a lot of the Cooks that I play end up screwing me or other players on purpose by deadbeating or suiciding.

I don't think I'm grumpy or a veteran (July 9th, 2007). If you're on the site to help other players then you don't have to put them on your ignore list if you don't want to, but I don't think I have much to teach anyone so I'd like to ignore some of the players that are most likely to make my game less enjoyable. Is there anything wrong with that?
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Postby jiminski on Wed Sep 12, 2007 6:01 am

This is a bit dramatic don't you think? When I started playing Risk it wasn't here on the site...I learned on the board. My first foray into online Risk playing was on another website as well so I wasn't too confused when I jumped on here. I don't mind playing people who have a lower score than I do, but a lot of the Cooks that I play end up screwing me or other players on purpose by deadbeating or suiciding.

I don't think I'm grumpy or a veteran (July 9th, 2007). If you're on the site to help other players then you don't have to put them on your ignore list if you don't want to, but I don't think I have much to teach anyone so I'd like to ignore some of the players that are most likely to make my game less enjoyable. Is there anything wrong with that?


Within the rules everyone has the choice to do whatever they want and i am all for that.
Putting to one side any altruistic ideas, I think that the site would stagnate if the new players never got the chance to test themselves against more established ones.

In fact at a mid/high ranged skill-level the unpredictability of having a newer 'wild-card' player adds far more complexity to the game.
for example singles escalator games, at the level just before you reach the paramount, can be relatively even and sometimes routine.. they follow a set pattern of understood nuances. Adding a good player who hasn't yet learned the ritualised structure can add a great deal; making you adjust and re-evaluate your strategy.

Don't misunderstand me, deadbeating can be the ruination of a game but there are other ways around that-
Perhaps an Attendance % in our Profiles?
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Postby Coleman on Wed Sep 12, 2007 8:34 am

wicked wrote:We thought about a special rank for the lowest score when re-doing the ranks, but did not want people deadbeating and losing on purpose just to get that rank.

That special rank should be balls, and it should be the lowest win percentage, not necessarily score.
Warning: You may be reading a really old topic.
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