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Shinmen Musashi wrote:I'm new to this site so I'm not sure I have enough dice rolls to establish this pattern. However, in the board game risk the attacker 3 on 2 has an advantage and 3 on 1 even bigger advantage. It seems to me as if 3 on 2 battles end up being close to 50/50 here. I dunno if this is the "dice problem" but its been my impression so far that it seems to be more of a 50/50 split then playing the board game risk. I haven't looked at data to see if this is true just my impression after a few thousand rolls.
iAmCaffeine wrote:Had a stack of over 60, attacked a neutral 10 and lost 30 troops doing so. Also spent six rounds attacking a 7 with an 11 stack, a new stack every round, and never won. Opponent deployed 5 and took 7 regions in first turn. Rolled 91v86 and finished 2v11. Lost 18v2. Can claim it's random all you like but that shit doesn't happen on the board.
Shinmen Musashi wrote:even with the tie, if you do the math and look at the possible outcomes it comes out to approximately
attacker kills 2 37%
1/1 split 34%
defender kills 2 29%
I rounded to the nearest %. I'm fine with it being 50/50 if it is. That's actually more fair in my opinion. However in the board game 3 on 2 the attacker has a noticeable advantage. So if you go from that to a 50/50 system the results are going to seem off.
BigBallinStalin wrote:Shinmen Musashi wrote:even with the tie, if you do the math and look at the possible outcomes it comes out to approximately
attacker kills 2 37%
1/1 split 34%
defender kills 2 29%
I rounded to the nearest %. I'm fine with it being 50/50 if it is. That's actually more fair in my opinion. However in the board game 3 on 2 the attacker has a noticeable advantage. So if you go from that to a 50/50 system the results are going to seem off.
Go to the Tools section of the forum.
Search for Assault Odds.
The debate is over.
Army of GOD wrote:iAmCaffeine wrote:Army of GOD wrote:According to ztodd, the fact that you "lost 18v2" is evidence that the dice aren't random. I'm assuming that's because losing 18v2 isn't expected.
ITT: iAmCaffiene admits he's an idiot
Hahaha wrong! According to ztodd, there is a "dice problem". Don't confuse yourself in your own troll thread.
If you weren't staring into your own asshole maybe you wouldn't miss what he said.ztodd wrote:Army of GOD wrote:iAmCaffeine wrote:Army of GOD wrote:iAmCaffeine wrote:Had a stack of over 60, attacked a neutral 10 and lost 30 troops doing so. Also spent six rounds attacking a 7 with an 11 stack, a new stack every round, and never won. Opponent deployed 5 and took 7 regions in first turn. Rolled 91v86 and finished 2v11. Lost 18v2. Can claim it's random all you like but that shit doesn't happen on the board.
So do you not think that that is randomness?
It's not. It's been proven that it's not.
Proven? Where/how?
iAmCaffeine just gave pretty solid evidence- assuming it is true- how strong of evidence do you need before you will accept it as proof?
Nowhere does he use the exact phrase "dice problem" and he more closely agrees with the sentiment that it's not random.
iAmCaffeine wrote:Nowhere does he say the dice aren't random, however your thread specifies "dice problem" so therefore, that is what both his and my statements are regarding.
ConfederateSS wrote:Who cares???..What goes around comes around...I once won a baseball game in High School 35-0..next game ,lost 28-4.....I have had C.C.games I should have won but lost...I should have lost but won...I had a game I was down to one army and one terr..and won...I had all the terr..but one on Imperial Rome...up 70 vs 3...took me down 2 vs 1 then,1 vs 1..he cashed in on his turn for 180 armies and wiped me out.......Play a 1,000 ..lose a 1,000..then play a 1,000 more...things will turn around...they always do......Just don't win a 1,000...you know what's coming.HA!HA!HA!...stop blaming things beyond your control....and lighten up people...or THE FATES..will zap your ass...Thank You Kindly ConfederateSS....out!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
ztodd wrote:BigBallinStalin wrote:Shinmen Musashi wrote:even with the tie, if you do the math and look at the possible outcomes it comes out to approximately
attacker kills 2 37%
1/1 split 34%
defender kills 2 29%
I rounded to the nearest %. I'm fine with it being 50/50 if it is. That's actually more fair in my opinion. However in the board game 3 on 2 the attacker has a noticeable advantage. So if you go from that to a 50/50 system the results are going to seem off.
Go to the Tools section of the forum.
Search for Assault Odds.
The debate is over.
Assault odds was created by someone who knew nothing about the site programming. It's an add-on. It tells what the odds should be if you assume the site's dice have an even probability distribution among all numbers at all times. The debate is about whether this assumption is correct or not.
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