Conquer Club

Defining "Real Time"

Talk about all things related to Conquer Club

Moderator: Community Team

Forum rules
Please read the community guidelines before posting.

Postby mazzilliu on Wed Jun 06, 2007 3:46 am

billval3 wrote:
mazzilliu wrote:freestyle rt with unlimited chaining is a lot of fun for me.

but i wish the game programmers added support for such a game, for example adding a new game category "real time" where, say, only 4 minutes is alotted per turn and 20 minutes for a round.

it might put a lot of load on the servers if a lot of people play this way though, because even though i am still new i can imagine the strategy being refined into refreshing a lot.


The problem with your suggestion is that sometimes the game lulls for discussion, to talk out deals, etc. I would play something slightly longer than that, though...maybe 10 minute turns, 20 minute rounds.


maybe instead the time alotted for turns should be choosable when creating the game then. Because I never spend more then a few minutes on a turn, and never have actually played any games where there was any diplomacy.
Private 1st Class mazzilliu
 
Posts: 13
Joined: Fri May 11, 2007 3:16 am

Previous

Return to Conquer Club Discussion

Who is online

Users browsing this forum: No registered users