Jdsizzleslice wrote:Give me a danish too!
Me too please.

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Jdsizzleslice wrote:Give me a danish too!
DJ Teflon wrote:The answer to the question is simple,:
Because the people paid to work n this web site are too busy having lunch, or tea, to be bothered to fix the missed-turn-double-turn-cheat problem !!!
Do your job ffs !!!!!
It isn't hard !!!
Woodruff wrote:I can't speak for anyone else, but for my part...freestyle simply isn't as fascinating for me.
For me, it's all about being able to study the game and then make what I believe to be the best move. Like chess, which I love. Heck, even in my RPG-type games, I don't prefer first-person-shooters or games where the combat can't be paused. I want to be able to pause the combat, think through my moves and make the changes I think are necessary. I like that opportunity to think things through.
So that's why I've never been interested in freestyle. Freestyle is for the ADHD players, not the AD&D players. <laughing>
xiangwang wrote:Unlike freestyle, sequential games lead to lots of stalemates in flat or no spoil games on simple maps. freestyle gives the winner an opening to close games with no round limits.
rhp 1 wrote:xiangwang wrote:Unlike freestyle, sequential games lead to lots of stalemates in flat or no spoil games on simple maps. freestyle gives the winner an opening to close games with no round limits.
stalemates are very common in fs games where there is a preponderance of top fs players.... noobs eliminate many stalemates, which is the reason I don't foe noobs who play in the fs games I play in... I curse the hell outta them, but I don't foe them....
ljex wrote:DJ Teflon wrote:The answer to the question is simple,:
Because the people paid to work n this web site are too busy having lunch, or tea, to be bothered to fix the missed-turn-double-turn-cheat problem !!!
Do your job ffs !!!!!
It isn't hard !!!
There used to be a much bigger fs bug where if you didnt end your turn you got to go first again. I dont think what you are referring to is a problem in speed games because each player can be attentive for the entire game.
In response to the initial question there are multiple reasons why FS is an fraternity that few join.
1) The first freestyle game leads to a bad taste in the mouth of new players. We have all experienced getting crushed in our first freestyle speed game and while some of us move past that a lot of others dont like the settings and avoid learning.
2) It takes a lot of games to learn to be good at freestyle and most people don't play as actively as the average freestyle player.
3) People like gabriel foe them before they ever have the chance. I have made the argument multiple times that noobs in 6-8 man escalating are good for the better players. Sure they noob you sometimes but you learn how to avoid it and reason with them to not kill you for no reason. Then on top of that when they dont noob you you have the option to take advantage of them noobing someone else. Every good fs player has been involved int he game where every player was good and it goes stale on the classic map. When you get foed and yelled at for making a bad play why bother to learn. We would be better to teach and befriend players so that they can become better.
4) Clickies - I actually think the site clickies are bad for freestyle. It used to be extremely easy for players to realize that others were moving faster than they ever could with the drop downs, and would often prompt questions. As a fs player you could then direct them to clickies. Maybe im the only one but i dont think you can ever move as fast on the site clickies as the real ones, and now it is ever harder for players to learn about the add on clickies.
I dont think internet is of huge importance, its all about thinking fast and learning to expect what is going to happen in advance. Sure an awful internet prevents you from joining games, but most people dont have it that bad.
I personally would love to see more freestyle players out there, but we have to realize that if people are to learn we need to help teach them and encourage them to play. Give them a few pointers and a starting place on a easy map/settings to get good at and then avoid joining the games so they can learn. Once people get hooked on those games bring them into the harder games like 6-8 player escalating when they will already like freestyle and think they can learn instead of thinking they can never win.
Tenebrus wrote:ljex wrote:DJ Teflon wrote:The answer to the question is simple,:
Because the people paid to work n this web site are too busy having lunch, or tea, to be bothered to fix the missed-turn-double-turn-cheat problem !!!
Do your job ffs !!!!!
It isn't hard !!!
There used to be a much bigger fs bug where if you didnt end your turn you got to go first again. I dont think what you are referring to is a problem in speed games because each player can be attentive for the entire game.
In response to the initial question there are multiple reasons why FS is an fraternity that few join.
1) The first freestyle game leads to a bad taste in the mouth of new players. We have all experienced getting crushed in our first freestyle speed game and while some of us move past that a lot of others dont like the settings and avoid learning.
2) It takes a lot of games to learn to be good at freestyle and most people don't play as actively as the average freestyle player.
3) People like gabriel foe them before they ever have the chance. I have made the argument multiple times that noobs in 6-8 man escalating are good for the better players. Sure they noob you sometimes but you learn how to avoid it and reason with them to not kill you for no reason. Then on top of that when they dont noob you you have the option to take advantage of them noobing someone else. Every good fs player has been involved int he game where every player was good and it goes stale on the classic map. When you get foed and yelled at for making a bad play why bother to learn. We would be better to teach and befriend players so that they can become better.
4) Clickies - I actually think the site clickies are bad for freestyle. It used to be extremely easy for players to realize that others were moving faster than they ever could with the drop downs, and would often prompt questions. As a fs player you could then direct them to clickies. Maybe im the only one but i dont think you can ever move as fast on the site clickies as the real ones, and now it is ever harder for players to learn about the add on clickies.
I dont think internet is of huge importance, its all about thinking fast and learning to expect what is going to happen in advance. Sure an awful internet prevents you from joining games, but most people dont have it that bad.
I personally would love to see more freestyle players out there, but we have to realize that if people are to learn we need to help teach them and encourage them to play. Give them a few pointers and a starting place on a easy map/settings to get good at and then avoid joining the games so they can learn. Once people get hooked on those games bring them into the harder games like 6-8 player escalating when they will already like freestyle and think they can learn instead of thinking they can never win.
I agree with all of this, except the bit about the site's clickies. The add-on definitely gives you a small advantage at the highest levels, but the site clickies let you play on an almost level playing field if you don't (or can't, like me cos I play at work) get the add-on, which I think probably increases the number of people who are likely to play. I know that I probably wouldn't play nearly as much freestyle without that option, and I can hold my own in speed fs at the highest levels.
The bit about foeing can't be said often enough or loud enough. People really need to stop foeing noobs on these games. It's a satisfying thing to do after someone's suicided into you, but it's made it so hard to get the games filled. It's a good argument as well for bringing back 8p classic speed fs, instead of 6p doodle. In the classic games, you can see the suicide coming easier (ruh-roh the noob and I dropped in Oz!), and it's less likely to be a game killer than it is in doodle where getting noobed once is likely to rule you out of the win.
rhp 1 wrote:Woodruff wrote:I can't speak for anyone else, but for my part...freestyle simply isn't as fascinating for me.
For me, it's all about being able to study the game and then make what I believe to be the best move. Like chess, which I love. Heck, even in my RPG-type games, I don't prefer first-person-shooters or games where the combat can't be paused. I want to be able to pause the combat, think through my moves and make the changes I think are necessary. I like that opportunity to think things through.
So that's why I've never been interested in freestyle. Freestyle is for the ADHD players, not the AD&D players. <laughing>
all I hear is "my......brain........works...........too..............sloooooooooooooooooooooooow"
Funkyterrance wrote:rhp 1 wrote:Woodruff wrote:I can't speak for anyone else, but for my part...freestyle simply isn't as fascinating for me.
For me, it's all about being able to study the game and then make what I believe to be the best move. Like chess, which I love. Heck, even in my RPG-type games, I don't prefer first-person-shooters or games where the combat can't be paused. I want to be able to pause the combat, think through my moves and make the changes I think are necessary. I like that opportunity to think things through.
So that's why I've never been interested in freestyle. Freestyle is for the ADHD players, not the AD&D players. <laughing>
all I hear is "my......brain........works...........too..............sloooooooooooooooooooooooow"
I took Woody's post to mean not that his brain can't work fast but just that he enjoys mulling over his turn more than he likes to rush. Woodruff works with school kids, I'm sure he's pretty good at thinking on his feet.
Some people would simply rather not play with the sword of Damocles hanging over their heads.
rhp 1 wrote:Funkyterrance wrote:rhp 1 wrote:Woodruff wrote:I can't speak for anyone else, but for my part...freestyle simply isn't as fascinating for me.
For me, it's all about being able to study the game and then make what I believe to be the best move. Like chess, which I love. Heck, even in my RPG-type games, I don't prefer first-person-shooters or games where the combat can't be paused. I want to be able to pause the combat, think through my moves and make the changes I think are necessary. I like that opportunity to think things through.
So that's why I've never been interested in freestyle. Freestyle is for the ADHD players, not the AD&D players. <laughing>
all I hear is "my......brain........works...........too..............sloooooooooooooooooooooooow"
I took Woody's post to mean not that his brain can't work fast but just that he enjoys mulling over his turn more than he likes to rush. Woodruff works with school kids, I'm sure he's pretty good at thinking on his feet.
Some people would simply rather not play with the sword of Damocles hanging over their heads.
I was just jokin bubb.. I could care less what he likes to play or why...
Funkyterrance wrote:rhp 1 wrote:Funkyterrance wrote:rhp 1 wrote:Woodruff wrote:I can't speak for anyone else, but for my part...freestyle simply isn't as fascinating for me.
For me, it's all about being able to study the game and then make what I believe to be the best move. Like chess, which I love. Heck, even in my RPG-type games, I don't prefer first-person-shooters or games where the combat can't be paused. I want to be able to pause the combat, think through my moves and make the changes I think are necessary. I like that opportunity to think things through.
So that's why I've never been interested in freestyle. Freestyle is for the ADHD players, not the AD&D players. <laughing>
all I hear is "my......brain........works...........too..............sloooooooooooooooooooooooow"
I took Woody's post to mean not that his brain can't work fast but just that he enjoys mulling over his turn more than he likes to rush. Woodruff works with school kids, I'm sure he's pretty good at thinking on his feet.
Some people would simply rather not play with the sword of Damocles hanging over their heads.
I was just jokin bubb.. I could care less what he likes to play or why...
kk.
Hey is that you in your avi? If so, I'm envious of your beard. I can't grow one half that full!
rhp 1 wrote:more to the point, and shockingly (for me) on topic...
site clicks blow... not just because I'm used to the add-on, but as ljex effectively points out, they are objectively not as efficient...
I guess if pressed I wouldn't say it's what holds noobs back from taking up freestyle, but it sure doesn't help either...
Mageplunka69 wrote:i use ljes,s clickies
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