Moderator: Community Team
wrestler1ump wrote:How can I make Conquerclub a more enjoyable place for the newbies?
s.xkitten wrote:you are talking to the guy who won 7 out of the past 100 games, and still doesn't know how to play assassin...are you sure you want him mentoring?
wicked wrote: After all, I don't see many of you volunteering to mentor.
wicked wrote:Anyone who's been on the site can show someone around, explain the different game types and clans and such, tell them about greasemonkey, how to leave feedback, where to report problems, etc... You don't have to be a rocket scientist to point out features of the site, right? If someone wants to step up and volunteer, they're not going to be shot down. After all, I don't see many of you volunteering to mentor.
wicked wrote:Current Groupings
Kawg of war - - kwanton
wicked wrote:
1. Be helpful, answer their questions on the forums, in games and in chat
2. Volunteer to mentor someone (see the stickied thread in Strategy)
3. Be nice and welcoming, don't critisize them for not being knowledgable about all things CC.
4. Remember how it was when you were new and try to treat them like you would've liked to have been treated.
wicked wrote:Anyone who's been on the site can show someone around, explain the different game types and clans and such, tell them about greasemonkey, how to leave feedback, where to report problems, etc... You don't have to be a rocket scientist to point out features of the site, right? If someone wants to step up and volunteer, they're not going to be shot down. After all, I don't see many of you volunteering to mentor.
AK_iceman wrote:I'm taking a break from modship for awhile. All you spammers can finally come out from under your rocks.
OnlyAmbrose wrote:It sure is good to see how subtle everyone is in their bids for mod-ship.
joecoolfrog wrote:wrestler1ump wrote:How can I make Conquerclub a more enjoyable place for the newbies?
Leave !
Twill wrote:Mornin all.
Sooooo, the mod squad isn't always the most popular group of people around I hear - and sometimes they just aren't around....
Well, first off, go a bit easier on 'em. My number one rule of moding has always been, always will be and forever should beYou are first and always a community member, second a player, and distant third, a moderator.
These guys are here to have fun just as much as you are. They volunteer their time to try to keep the site running but at the end of the day, they are just the same as everyone else here.
Secondly, I'm going to be trying to get back to our roots in the mod squad. We started as a hands off group and I'd like to get back to that...but I need your help to do it - we can't be hands off unless people generally stop feeding the trolls, stop jumping on newbies and stop spamming.
Lastly, I'm going to be beefing up the whole team a fair bit. Expect new mods, new support staff, entire new departments (like a translation staff and a few special projects) so you should see a lot more eyes in a lot more places doing a lot more things (other than locking hopefully)
As they say though - don't contact us, we'll contact you. There is no quicker way to disqualify yourself than by PMing me "I will mod, I like power" or something to the effect of "pick me, pick me"
If you think someone around the forum would be good, drop me a line and explain why, give examples (links are good) and don't brown nose - it wont get your friend anywhere
If you ever have any problems with any of the staff, including myself or Lack (although, everyone should love Lack), don't hesitate to get in touch with me, that's what I'm here for and it stays between you and me.
Alright folks, that's it for now. Hopefully we can shake things up a bit here, make it a better place to be with new faces coming in and staying longer than they do now.
Have a good one, may your days be Conquery
Twill
lalaland wrote:This is what I love about Spamalot... you click on a title to a thread, and you have no idea what you'll find inside...
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