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I know we can play to anticipate the deferred troops yada yada but it shouldn't work this way.
OliverFA wrote:In fact any tactic that involves deploying all the team reinforcements into one member look b.llsh.t to me. At the end the team does not play like a team, but more like a star supported by the rest. I mean... a team is supposed to coordinate and follow a plan, but in that case the plan is "don't do anything for two turns and then deploy on me". It is not very difficult to follow that "team" strategy.
Shannon Apple wrote:LOL... the whole point of playing TEAM games, Oliver, is to play as a team, not as individuals.
Shannon Apple wrote:If the best tactic for the team is to stack on one player, then that's what you do. There is nothing unfair or cheap about that.
OliverFA wrote:Shannon Apple wrote:LOL... the whole point of playing TEAM games, Oliver, is to play as a team, not as individuals.
Right! And deploying everyting on a team member is playing like one individual with the resources of everyone else. A true team playing would be a series of coordinated movements. Yes, we can say that "I deploy on you-I deploy on you too-I deploy on you too- I move with the troops of we all four" is some kind of coordination, but a very poor one.
I am not saying that a team should follow a non-optimal tactic, or to lose in purpose. I say that this is boring. If your main enjoyment comes from wining games then that's ok, but if you enjoy real challenges, then those games are something to avoid.
Again, the team does well in using the optimal strategy. It's the settings that encourage this kind of strategy what is wrong.Shannon Apple wrote:If the best tactic for the team is to stack on one player, then that's what you do. There is nothing unfair or cheap about that.
I disagree. It's the best tactic, and that can't be argued, but IMHO it's cheap because there is little challenge or little planification in doing that. Just a "Who we stack on? Ah ok we stack on D".
ManBungalow wrote:Somebody misses two turns then deploys on a teammate who plays with this spontaneous stack before my team can properly retaliate.
I know we can play to anticipate the deferred troops yada yada but it shouldn't work this way.
Discuss.
rhp 1 wrote:if a map calls for stacking someone, you should do it... period..
rhp 1 wrote:but their are a vast array of maps that this strat does not work well on and you play those maps accordingly....
OliverFA wrote:rhp 1 wrote:if a map calls for stacking someone, you should do it... period..
It's difficult to disagree about that. I just say that a map calling for that is boring. As with colours, it's all about opinions.rhp 1 wrote:but their are a vast array of maps that this strat does not work well on and you play those maps accordingly....
Fortunatelly there are
OliverFA wrote:Shannon Apple wrote:LOL... the whole point of playing TEAM games, Oliver, is to play as a team, not as individuals.
Right! And deploying everyting on a team member is playing like one individual with the resources of everyone else. A true team playing would be a series of coordinated movements. Yes, we can say that "I deploy on you-I deploy on you too-I deploy on you too- I move with the troops of we all four" is some kind of coordination, but a very poor one.
I am not saying that a team should follow a non-optimal tactic, or to lose in purpose. I say that this is boring. If your main enjoyment comes from wining games then that's ok, but if you enjoy real challenges, then those games are something to avoid.
Again, the team does well in using the optimal strategy. It's the settings that encourage this kind of strategy what is wrong.Shannon Apple wrote:If the best tactic for the team is to stack on one player, then that's what you do. There is nothing unfair or cheap about that.
I disagree. It's the best tactic, and that can't be argued, but IMHO it's cheap because there is little challenge or little planification in doing that. Just a "Who we stack on? Ah ok we stack on D".
OliverFA wrote:It is clear that I am unable to express myself properly. I am not discussing the pros and cons of teamwork. I am talking about a setting where the best teamwork possible is to sit and watch while someone else does everything. Yes, if you want to use your resouces for something else that's selfish and goes against the team, so you'd better not do it and we all agree about it. It's the situation what is boring.
In your example is like if each of you have a budget but decide to pool all the budget for one of the members. Yes, it's "teamwork" because you have used the budget in the best way possible, but it's not fun. So what's best for the team in that case it's not the more entertaining.
Anyway I think that I said it enough times so won't repeat it again because that also begins to become boring
rhp 1 wrote:wow... I'm much better at properly articulating your position than you are, huh? lol.. jk
OliverFA wrote:rhp 1 wrote:wow... I'm much better at properly articulating your position than you are, huh? lol.. jk
Perhaps I should name you my spokesperson! LOL!
-Maximus- wrote:No gold or higher teammate medals in this thread so most of the complaints must be vs real teams. If I am playing a public team game this would rarely happen, team play I mean...
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