Moderator: Community Team
WestWind wrote:Any decent strategies to prevent this? Usually it happens in a 3-way game, and is pretty random as far as who has the advantage. Sometimes I'll be behind, and the low-rank will suicide on me and the other guy will sweep the board, and sometimes I'll be a little ahead and get suicided on. There really doesn't seem to be any pattern.
I guess not playing games with Cooks/Cadets/Privates is a possibility, but that's not much fun...
Anyways, check out all the recent suicides on me!!
Game 7100133 - I hold most of the eastern half of the map, but don't really have an advantage in troop income. Yellow continually attacks one of my chokepoint territories, wasting both of our troops, but completely ignores purple. Purple waits til we're both weak enough, then punches through and wins the game.
Game 7172666 - I hold Chubu and Kanto, Green holds everything to the south, and blue everything to the north. We're all very even in troop levels and income. Blue decides to suicide his stack on me in Chubu, and Green pushes through the weakened section and takes us both out.
Game 7077861 - This one is actually a Sergeant...I guess poor strategy isn't just reserved for the lower ranks. He was dead-set against me holding Braganca...so much so that he completely ignored Orange with his +14 bonus and suicided 17 of his troops on my 15 in Braganca. Orange moves in for the KO.
Game 6765426 - The most recent that brought this rant on. I have a comfortable lead over both purple and red, but not enough to win the game. Red takes a stack of 100 through my territory, leaving himself with 20 left, and now purp has quite a bit of an advantage instead.
trapyoung wrote:(5) CC needs to enforce the age limit. Maybe that limit is at 15-16, but seriously the five year olds permeating through the threads and speed games has made it both lame and irritating to read the forums or play a speed game. Remember when a high quality speed game could be started within 5 minutes years ago? Not anymore, unless you want to play 8 person assassin on Doodle Earth.
chipv wrote:Restrict yourself to 1v1 games. That way it doesn't make any difference and you never get surprised.
Kelavanti wrote:chipv wrote:Restrict yourself to 1v1 games. That way it doesn't make any difference and you never get surprised.
Amen. I love this site but the three player games seem to always lead to someone wetting their pants. Looking forward to grouping with quality players.
WestWind wrote:Any decent strategies to prevent this?
Nzen wrote:Oh my god, they are such little b_____s. Why won't they lie down and let me grind them into dust at my leisure?
Frankly, because it is boring to lose. It is worse to have to summon the strength to put down three paltry units for a week, with no conqerable territories nearby, waiting on the whim of the stronger players. Suiciding against another player, winning or not, returns a measure of control and perhaps fun because the player has an achievable goal again.
So, yes, you could isolate yourself from the lower ranks, hoping that winners have the discipline to resist the temptation near Act 3. That wouldn't solve the problem though since a cook or the easily bored can join any game that isn't private.
To eliminate the practice, you must answer, "how can I make losing more fun than suiciding and then losing?" I don't know. Unfortunately, Risk, like Monopoly, offers little to the disposessed short of redirecting them to Settlers of Catan. I'll blow some smoke anyway. Perhaps, you could offer the potential threat some tactical suggestions or a nonagression pact in the chat. If ahead and well defended, you could try pulling back from a territory [blasphemy!] to give that player an achievable goal again. Obviously, your competition won't offer mercy; but, should you survive and the target fall into ennui again, your 'kindness' will likely redirect him/er against another opponent.
Or, you could recognize that suicide is a legitimate tactic. If another player in the game cashed in a mixed set and broke your border with the same number of units as a suicider, would you post about it on the forums? Avoid spoils games? Avoid terminator games where a lower rank might 'overextend' against a Captain for the points? Frankly, thinking that an attack without the other player drawing a "benefit" smacks of the apocryphal lament of the British concerning the American insurrectionists: "why won't these cowards stand in a line and trade fire like civilized men?"
I can't imagine.
Iron Butterfly wrote:I disagree about no terminater. But thats just me. Anyone can make rank with a good team mate...try7 and do it solo for the challange. In the end its all meaningless. Just virtual armies killed by moody dice.
Terminator is a great way to build confidence and grab some points for the new player.
Return to Conquer Club Discussion
Users browsing this forum: No registered users