by jrh_cardinal on Thu May 20, 2010 2:37 pm
I had plenty of troops, I had held the village for two turns before he came out of his castle, but yes, I did need like 2 turns to get my 2 defense next to the bridges and give them plenty of troops to hold, it was flat rate, if you want to win the game you have to be one of the 4 people to get to 2 castles. If you don't think I should have taken it, then we must agree to disagree.
In relation to fog, why do you play fog? Cause personally, I play fog so my opponents can't see my territories. On a normal map like classic, yes they know where I am once I take a bonus (assuming they aren't completely retarded). I am not one of the people that thinks diplomacy is absolutely bad form, though I don't like it too much especially when it gets to "lets kill off all of the other players the duke it out between ourselves". That happens way too often, even if it isn't explicitly said in game chat. But, on a conquest map like Feudal Epic, if I'm smart, besides the player in the castle next to me (who physically sees me obviously), players are not able to find me until everyone left in the game has 2 castles (or more) and by then I have plenty of defenses set up by the bridges. Therefore, it is bad form for the person next to me to tell everyone where I am even if they are still alive. In feudal epic, you pretty much have to take the person next to you before you move on to any other region, otherwise they will just wipe you out from behind. With that in mind, no one (who expects to win the game), should attack outside of their region when they only have 1 castle, unless they know the only person with two castles (the leader of the game at that point) is in the region right nest to them. In fog, they shouldn't know that, that's why I play fog.
In sunny, you have to always worry about everybody, fog breaks down to a few smaller matchups because people don't know where you are. In fog, I don't leave as strong of defenses at times because if I know no one can know where I am, AND it is not smart for people to randomly attack the neutrals next to me at that point in the game, then no one can attack me. That whole strategy is ruined by the game all of a sudden becoming essentially sunny for the other players.
Basically, as long as you are hidden (don't own a bonus in a regular map and see only neutrals in a conquest map) then people shouldn't say anything about where you are, because that just makes the game sunny for everyone else. If I wanted the game sunny, I would have played sunny
