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missing turns

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missing turns

Postby markleadon on Mon Nov 19, 2007 3:59 pm

If a player has a continent - say africa (and should get 3 armies for the continent plus say 4 for his units)...but misses a turn. Next turn, africa is broken into by another player. would he get 8 armies (4 x 2) or 11 armies (8 plus the bonus 3)
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Postby 4 U 2 NV on Mon Nov 19, 2007 4:00 pm

just the 8
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Postby MeDeFe on Mon Nov 19, 2007 4:08 pm

That's why it's often a good idea to break their continents if they miss a turn.
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Postby kingpin01 on Mon Nov 19, 2007 4:28 pm

He would get 11
4 for his territories for each round, plus 3 for africa, for the first round
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Postby markleadon on Mon Nov 19, 2007 5:13 pm

you confused me - which one is it? there seems to be some contradiction. anyone know for sure?
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Postby soundout9 on Mon Nov 19, 2007 5:20 pm

kingpin01 wrote:He would get 11
4 for his territories for each round, plus 3 for africa, for the first round

This guys dumb. You would get the 8. Unless they took enough territorys from you that you would only get 3 for your territory then all in all you would get 6. Basiccly you get whatever bonus you should get on that turn x2
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Postby kingpin01 on Mon Nov 19, 2007 5:39 pm

Yep, I'm dumb.

I just went and read the rules:
at the start of your turn you get
[(territories ÷ 3, minimum of 3) + continent bonus] x missed turns multiplier + set bonus

I guess I'll have to change my strategy with players who miss turns.
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