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Herakilla wrote:yes, the less negatives you have the better rolls you get... its the admins way of punishing those who use the cheap tactics on freestyle
Skoffin wrote: So um.. er... I'll be honest, I don't know what the f*ck to do from here. Goddamnit chu.
How the hell does this have to do with the dice.State409c wrote:After it was all said and done, that guy cashed for like 76 versus my 30...unreal.
misterman10 wrote:Herakilla wrote:yes, the less negatives you have the better rolls you get... its the admins way of punishing those who use the cheap tactics on freestyle
The actual statistics:
0-1 negative (Never lose a roll)
2-5 negatives (lose 1/15 rolls)
6-10 negatives (lose 1/10 rolls)
10-20 negatives (lose 1/2 rolls)
20+ negatives (never win any rolls)
NESconqueror wrote:misterman10 wrote:Herakilla wrote:yes, the less negatives you have the better rolls you get... its the admins way of punishing those who use the cheap tactics on freestyle
The actual statistics:
0-1 negative (Never lose a roll)
2-5 negatives (lose 1/15 rolls)
6-10 negatives (lose 1/10 rolls)
10-20 negatives (lose 1/2 rolls)
20+ negatives (never win any rolls)
The bolded part is false as I seem to be whacked at times with the bad roll nuke.
Skoffin wrote: So um.. er... I'll be honest, I don't know what the f*ck to do from here. Goddamnit chu.
Fircoal wrote:NESconqueror wrote:misterman10 wrote:Herakilla wrote:yes, the less negatives you have the better rolls you get... its the admins way of punishing those who use the cheap tactics on freestyle
The actual statistics:
0-1 negative (Never lose a roll)
2-5 negatives (lose 1/15 rolls)
6-10 negatives (lose 1/10 rolls)
10-20 negatives (lose 1/2 rolls)
20+ negatives (never win any rolls)
The bolded part is false as I seem to be whacked at times with the bad roll nuke.
it's all false.
MeDeFe wrote:Fircoal wrote:NESconqueror wrote:misterman10 wrote:Herakilla wrote:yes, the less negatives you have the better rolls you get... its the admins way of punishing those who use the cheap tactics on freestyle
The actual statistics:
0-1 negative (Never lose a roll)
2-5 negatives (lose 1/15 rolls)
6-10 negatives (lose 1/10 rolls)
10-20 negatives (lose 1/2 rolls)
20+ negatives (never win any rolls)
The bolded part is false as I seem to be whacked at times with the bad roll nuke.
it's all false.
Well, but you have to consider that the other player might also have no negative feedbacks, in which case the two even out and the dice become random again.
Audax wrote:The Gods of Dice are capricious swines at best, treacherous bastards at worst.
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