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shaneramma wrote:I am confused as to why a player is rewarded for missing a turn. They are given the armies they would have gotten if they would have taken their turn, why is this? It seems to me that it is your own fault if you miss your turn, I mean you have 24 hours. I'm just wondering why this is the way it is? What's the justification? Some players use it as strategy which seems a bit underhanded to me. Thanks.
shaneramma wrote:I am confused as to why a player is rewarded for missing a turn. They are given the armies they would have gotten if they would have taken their turn, why is this? It seems to me that it is your own fault if you miss your turn, I mean you have 24 hours. I'm just wondering why this is the way it is? What's the justification? Some players use it as strategy which seems a bit underhanded to me. Thanks.
TheBro wrote:In freestyle games a person can wait till 1 minute left, log in take their turn, then their opposition would miss a turn, losing their armies unfairly.
Rocketry wrote:TheBro wrote:In freestyle games a person can wait till 1 minute left, log in take their turn, then their opposition would miss a turn, losing their armies unfairly.
but this is due to freestyle, not due to the armies for missing turns rule.
i may be right in saying that "no extra armies for missed turns" is on lackattack's to-do list.
natty_dread wrote:I was wrong
shaneramma wrote:Of course I know that there are many good reasons for missing your turn, and that there are way more important things than this game.
In my opinion, if you miss a turn, for whatever reason, you should not be given the armies that you missed. This is one of the many hazards of life, unplanned things come up, we all deal with it. Losing out on your missed armies would be the least of your worries in the case of something more important than your turn coming up.
Out of curiosity I am going to start a poll to see where people stand.
Thanks again for the input.
Zemljanin wrote:It is clear that things happen in life. Players missing a turn shouldn't be severely punished. But it is also clear that there are a situations where missing a turn is very good move. Abusers shouldn't be rewarded.
So what's a solution?
I think - a player should get his units from missed turn, but a smaller number of them. For example, you missed a first turn and second round begins; you should get 3 units for actual round and 2 for missed turn.
Thoughts?
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