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Polymorphic games - Missing turns

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Polymorphic games - Missing turns

Postby Swimmerdude99 on Wed Oct 16, 2013 7:19 pm

When a player misses three turns in a polymorphic game does that count for 3 turns per morph? Or just 3 turns meaning if blue misses, then green misses and then red misses, that counts as three and the player is eliminated?
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Re: Polymorphic games - Missing turns

Postby spiesr on Wed Oct 16, 2013 7:44 pm

Currently each color has its own 3 turn counter.
A suggestion has been made to change this.
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