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No more first round bonus

Postby _sabotage_ on Thu Jul 05, 2012 7:32 pm

It says bonus for holding whichever bonus. But it hasn't been held. In sequential one on ones going first is often a big advantage enough. Many things do rely on luck such as dice, the drp etc. but the first person should not get the added advantage of a unmerited bonus as well.
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Re: No more first round bonus

Postby donkeymile on Thu Jul 05, 2012 9:44 pm

I could not agree more.

This site DOES NOT CARE about this, I have mentioned it many times and they just don't think it's worth doing anything about - as ridiculous as that sounds!
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Re: No more first round bonus

Postby JBlombier on Fri Jul 06, 2012 3:47 am

_sabotage_ wrote:Many things do rely on luck such as dice, the drp etc.

The drop is indeed decided by a factor of randomness, which can be lucky for you or the opposite. They're gonna keep it that way, because this game is on quite a few aspects based on randomness. I, for one, like the randomness. It's part of the game and I don't think it should be removed.

I'm fully aware of the fact that some games are decide in the first turn, but that's a minority of games. There are enough ways to create more balanced settings, perhaps you should try these. Not playing 1v1 is one of them. If you like playing 1v1 however, you'll just have to get used to the fact things don't always go your way. I'm sure you've had some amazing drops as well in your time here.
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Re: No more first round bonus

Postby zimmah on Fri Jul 06, 2012 4:10 am

if you don't like random, play chess. It's a great strategy game in which both sides are equal.

btw, risk was never meant to be a 1v1 game, risk is a diplomacy based game, therefore, risk is best played with 3 or more teams or individual players.
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Re: No more first round bonus

Postby TeeGee on Fri Jul 06, 2012 4:41 am

is this a suggestion viewforum.php?f=4 ??

or a statement??

Either way, I have a tendency to agree that there should be no 1st round bonus.. I was lucky to have it happen to me twice this week, once in a tourney, where I will advance because the other guy never stood a chance with my 10 deploy in rd 1
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Re: No more first round bonus

Postby rhp 1 on Fri Jul 06, 2012 9:43 am

JBlombier wrote:
_sabotage_ wrote:Many things do rely on luck such as dice, the drp etc.

The drop is indeed decided by a factor of randomness, which can be lucky for you or the opposite. They're gonna keep it that way, because this game is on quite a few aspects based on randomness. I, for one, like the randomness. It's part of the game and I don't think it should be removed.

I'm fully aware of the fact that some games are decide in the first turn, but that's a minority of games. There are enough ways to create more balanced settings, perhaps you should try these. Not playing 1v1 is one of them. If you like playing 1v1 however, you'll just have to get used to the fact things don't always go your way. I'm sure you've had some amazing drops as well in your time here.




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Re: No more first round bonus

Postby MrBenn on Fri Jul 06, 2012 3:50 pm

You have to bear in mind that there are some maps which depend on first-round bonuses (AoR etc). This would be a great option for mapmakers to have but has not gone anywhere since it was first suggested (and supported by the Foundry Foreman) aeons ago.
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Re: No more first round bonus

Postby IcePack on Fri Jul 06, 2012 3:55 pm

Awful idea
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Re: No more first round bonus

Postby _sabotage_ on Sat Jul 28, 2012 7:18 pm

My point is that a bonus is won. It is then held, as clearly stated when it says 'player whoever receives bonus for holding said area'. This came up when I went first and had a bonus. And I didn't feel I'd earned it.

Re: Zimmah, I'd be happy to whip your ass at chess.
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Re: No more first round bonus

Postby jltile1 on Sat Jul 28, 2012 10:14 pm

_sabotage_ wrote:My point is that a bonus is won. It is then held, as clearly stated when it says 'player whoever receives bonus for holding said area'. This came up when I went first and had a bonus. And I didn't feel I'd earned it.

Re: Zimmah, I'd be happy to whip your ass at chess.



I do agree about a bonus drop but you have to also look at it like this. If on a map where both people start with 12 who ever goes first has a advantage also as they only need to attack one spot they get four and the other player gets three. To even it out on both players turns in any size map they get three troops there are other sites that impose that rule, it does give a fair chance to even things up, not a bad idea.

But as most suggestions, it's only that.
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Re: No more first round bonus

Postby HighlanderAttack on Sun Jul 29, 2012 6:25 am

I have always believed that no bonus should be given in round one and that all players should have the same drop in army count. After that anything goes.
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Re: No more first round bonus

Postby Gillipig on Mon Jul 30, 2012 9:40 am

zimmah wrote:if you don't like random, play chess. It's a great strategy game in which both sides are equal.

btw, risk was never meant to be a 1v1 game, risk is a diplomacy based game, therefore, risk is best played with 3 or more teams or individual players.

Actually, having white pieces is a clear advantage in chess. Not because they're white of course but because you go first. In a single game between two chess masters it can certainly be a big factor. But since the advantage alternates between them every game it's not a factor in the long run. Going for a draw when you're black and going for the win when you're white can be a sound strategy. But unlike CC, a nobody at chess won't stand a chance against a chess master regardless of if he goes first or second. You could even at the start remove multiple pieces from the chess master and he'd still whoop the newbies butt. So I'm with you on the analogy but I just felt I needed to intervene there lol.
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Re: No more first round bonus

Postby Viceroy63 on Mon Jul 30, 2012 4:36 pm

The attacker or the first to play does not always have an advantage.

I also agree that this game is best played with multiple players and a good helping (serving) of diplomacy.

An interesting idea however might be for all plays to be done at the same time by the big computer. In other words every one plays their game based on the original position but it does not show on the board what every had done (to all the other players) until every one has made their move. Then the big computer compensates for those regions that assaulted each other at the same time base on their turns, at which time we all go to round 02. This will force players to think about their attacks and try and figure out who might attack what and if it works out to their advantage or not. Who knows, It just may make for an interesting trench game at the very least.
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Re: No more first round bonus

Postby Agent 86 on Tue Jul 31, 2012 12:57 pm

Yep, I go first in a 1 v1. My opponent holds bonuses which I can't get to...game over. CC drops, that's the problem. Yes it's been in my favour as well but the game is over. So depending on drop the game is decided before anyone takes a turn...boring.

No strategy can overcome this...the map I just played had neutrals everywhere but my opponent drops bonuses, something wrong there!!

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Re: No more first round bonus

Postby Viceroy63 on Sat Aug 04, 2012 9:34 pm

What about manual drops when it's 1 vs. 1? Even if the opponent goes first you can still arrange for a counter assault. He can't attack you everywhere at once. Can he?
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