Agent 86 wrote:Well find another dice randomer..the one that is in use is broken. WWW. RANDOM.ORG is not random..it's just streaky and played over and over again. Depends when you log in and take your turns. Random noise generator my arse
*cough*bullshit*cough*
kylegraves1 wrote:i really think everyone on cc would like to see an improved dice system
I really think most people on CC don't give a shit.
How exactly would you "improve" it anyway... make it less random?
Most people who complain about the dice seem to think there has to be something "wrong" with the dice when they get an event they consider "too unlikely to ever happen"... Well, there's no such thing as "too unlikely". Unlikely shit happens all the time. For example, there's about 7 billion people on this planet. The odds of any 2 people among those meeting and making a baby are 1 in 7 billion ^2. Those are the odds that you were born. But it presupposes that your parents were born. So you have to also multiply them by the odds for each of your parents being born. And so on and so on backwards in time... eventually, the odds of you existing on this planet are so fucking amazingly small, that it's a damn miracle any of us even exist here. Yet, here we are, talking shit on the internet.
Another thing to remember about probability is that it's not infallible. It only says what is most
likely to happen, it's not a guarantee that it will happen - like if you have 100 coin tosses, each of them hass a 50% chance of being heads - but that doesn't guarantee that exactly 50 of the tosses will be heads. They can just as well all be heads, which is again unlikely - but it could happen. If you have an infinite series of coin tosses, it is practically guaranteed that somewhere in that series is a streak of 100 same tosses.
So yeah, whenever someone posts some stupid crap like "I just lost 100 to 1, this can't be random!" I roll my eyes because that's
exactly what it is, random. It's like the exact opposite of the truth - if the dice
weren't random, then we'd never get any unlikely events, the results would be predictable, and we could be sure that when we attack x v. y we'd be left with at least z troops. But since random is inherently unpredictable, I don't really get the logic of "something unlikely just happened, therefore NOT RANDOM!!!111"
