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xenowolff wrote:I have several friends IRL that play Conquer Club. We rarely play against each other (actually, we rarely play in the same games) and I was wondering: when playing a team game with one of my IRL friends on my team, is it against the rules to talk to them about the game IRL? I looked and couldn't find anything on this (although, to be honest, I didn't look very hard) but I don't see how it would be an issue if we are on the same team talking IRL.
drunkmunky wrote:Here's an interesting twist on this question. What about secret diplomacy IRL? Just say I'm in a game with 5 people (6 people total) and it's a standard game. I happen to know one of my opponents IRL, and arrange over a cup of coffee to have an alliance with him. How easy is it to prove this?
drunkmunky wrote:Here's an interesting twist on this question. What about secret diplomacy IRL? Just say I'm in a game with 5 people (6 people total) and it's a standard game. I happen to know one of my opponents IRL, and arrange over a cup of coffee to have an alliance with him. How easy is it to prove this?
SirSebstar wrote:In a single game it would be near impossible, but when a pattern emerges it is quite something else. Also, this is no court of law, if there is a suspicion, i guess wou could get blocked for that. Since i am no hunter i do not know for sure, but its what i would find logical.
safariguy5 wrote:drunkmunky wrote:Here's an interesting twist on this question. What about secret diplomacy IRL? Just say I'm in a game with 5 people (6 people total) and it's a standard game. I happen to know one of my opponents IRL, and arrange over a cup of coffee to have an alliance with him. How easy is it to prove this?
I'd say near impossible unless the multi hunters are part of the Intelligence service. Honor code I suppose?
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