rogower wrote:Rather than complain again about the obvious dice generating mechanism, I thought I'd ask a different question.
Is Conquer Club considering switching to a different dice generating mechanism of some sort? Or has CC considered doing so in the recent past? Are there alternatives to Random.org that are available? Just wondering.
There has been a lot of debate about the dice before the switch to random.org. Considering CC is constantly upgrading its account by Random.org, in that they need more and more numbers and the use is different from when we started (because the strain on the cc servers sometimes meant it used the same numbers again) I am going to assume no new developments are in the works, and I have heard nothing to indicate such a move.
However, this does not need to stop you from doing some legwork and find a better system. I don't know, but if it would be up to me, the player who finds a better system that works well for CC should get a medal for its services... I'd say hop to it.
Just Remember, CC needs to load a whole lot of dice a day, needs to work swell with peak capacity, need to be significantly better and should not be much more expencive, or at least those are the lines along which I think, I aint cc.
happy hunting