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natty_dread wrote:Not possible currently.
Super Nova wrote:I'm not sure if my idea would work with the xmls, so before I put in the suggestions forum, I'd like to know if it's even possible. Currently, CC has killer neutrals, which after you take the territory they posses, kill you at the beginning of your next turn. Is it possible to have the killer neutrals be programmed to take their territory back every 2 turns? This would allow for some interesting new maps where you have territs with large killer neutrals on them, but when you take that territory, you get a massive auto deploy before you get kicked off the territ.
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