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letting lapse your subscrition (Lack?)

Postby Grey Mouser on Fri Mar 09, 2007 7:53 pm

Just curious. How does the system handle your account if you do not renew your premium membership. Do you instantly get reduced to 4 game? I've been here for a while (not the beginning but close) and my time is almost up.
What happens?
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Re: letting lapse your subscrition (Lack?)

Postby AAFitz on Fri Mar 09, 2007 8:00 pm

Grey Mouser wrote:Just curious. How does the system handle your account if you do not renew your premium membership. Do you instantly get reduced to 4 game? I've been here for a while (not the beginning but close) and my time is almost up.
What happens?


you pay up, or risk going into severe withdrawal

though this may not seem helpful...it is a real warning....
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Postby lackattack on Fri Mar 09, 2007 8:36 pm

You'll get an email telling you that your premie has expired and the pay button will re-appear on the premie page.
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Postby Grey Mouser on Fri Mar 09, 2007 10:36 pm

But do I lose any games over the 4 allowed for non-paying members
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Postby tahitiwahini on Fri Mar 09, 2007 10:54 pm

Grey Mouser wrote:But do I lose any games over the 4 allowed for non-paying members


I suspect the restriction is on joining or creating more than four games, but that's just a guess.

If I'm right about that, you could continue to play any game that you had already joined or had already created before your membership lapsed.

You mean you're thinking about letting your premium membership lapse? :cry:

If you are, my advice would be to join/create like 130 games before your premium membership expires. That will hold you for the next week or so...

I suspect you'll only be able to stand playing 4 games at a time for a week or so.

You'll be back to premium then...
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Postby AAFitz on Sat Mar 10, 2007 12:09 am

im sure thats the case...it will just block you from joining...almost sure
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Postby IronE.GLE on Sat Mar 10, 2007 12:15 am

tahitiwahini wrote:
Grey Mouser wrote:But do I lose any games over the 4 allowed for non-paying members



If you are, my advice would be to join/create like 130 games before your premium membership expires. That will hold you for the next week or so...


:lol: I was thinking the same thing. Just create like 250 games and you'll be so overwhelmed, that you'd gladly pay for the Premium account so you can play more than 4, but less than 50.
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Postby Madmartigan on Sat Mar 10, 2007 1:00 am

suppose you were on your last few hours from expiration and you created a whole pile of games. How would the not filled ones be processed after your prem expired? Would you auto drop them?
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Postby tahitiwahini on Sat Mar 10, 2007 7:42 am

Madmartigan wrote:suppose you were on your last few hours from expiration and you created a whole pile of games. How would the not filled ones be processed after your prem expired? Would you auto drop them?


This is just a guess since I'm not the game developer.

The easiest way to code this I think would be to have logic at the point where you join a game or create a game.

Something like this:

Code: Select all
if (player.isPremium() or (player.activeGames <= 4)) {
   //  allow player to create or join the game }
else {
   // don't }


If you make this check at that point, it simplifies all the downstream code.

Anyway, that's how I would do it.

So, if I'm correct the answers to your questions are:

The waiting for players ones would be fine because they have already been created/joined. Play would start when they were filled.

They would not be auto-dropped because again they have already been created/joined.

This is not a bad business model if you think about it, because if a player is creating 100s of games before his premium membership expires, once those games are played out, there's no way a player like that is going to be satisfied with four games at a time. He'll be back to paying for a premium membership in no time.

I think drug dealers use a similar business model. :)
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Postby lackattack on Sat Mar 10, 2007 10:55 am

tahitiwahini wrote:
Code: Select all
if (player.isPremium() or (player.activeGames <= 4)) {
   //  allow player to create or join the game }
else {
   // don't }




Hey! How did you get access to my code? :o

Seriously, that is indeed how it is programmed.
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Postby Coleman on Sat Mar 10, 2007 1:24 pm

If that is the case you may want to get rid of the {} around allow an don't if they are one line things. :P
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Postby RobinJ on Sat Mar 10, 2007 4:15 pm

Too much technical talk for my liking. Wtf does the half of it even mean??? :? :lol: :?
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Postby Lanceyboyuk on Sat Mar 10, 2007 5:22 pm

you just joined the Richard Lance club! I dont even try lol.
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Postby tahitiwahini on Sat Mar 10, 2007 5:47 pm

lackattack wrote:Hey! How did you get access to my code? :o

Seriously, that is indeed how it is programmed.


If it's true that great minds think alike, then imagine how similar lesser minds must be. :)
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Postby tahitiwahini on Sat Mar 10, 2007 5:51 pm

Coleman wrote:If that is the case you may want to get rid of the {} around allow an don't if they are one line things. :P


:shock:

You don't really want to reopen that front in the programming religious war again, do you? I thought we had gotten everyone to agree to a non-aggression pact. :)
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Postby lusi on Sun Mar 11, 2007 1:15 am

Do we get a notification before it expires or only after. I cant pay by paypal so have to make alternative arrangements which may take a while. How do I find out when I paid premium so that I dont let it lapse - please!!! Cant afford a withdrawal for even one day!!! :shock:
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Postby MasterZ on Sun Mar 11, 2007 1:18 am

click on the Premium Membership button and it should tell you when it expires
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Postby lusi on Sun Mar 11, 2007 6:17 am

MasterZ wrote:click on the Premium Membership button and it should tell you when it expires


Thank you! :D
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