Conquer Club

Game modes

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Game modes

Postby gyua on Wed Aug 18, 2010 12:05 am

This might be an idiotic question but im just curious as to what each spoils contain and what each game mode does, if i could be redirected to a section that explains all of these that would be great. Thanks
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Re: Game modes

Postby MichelSableheart on Wed Aug 18, 2010 2:36 am

A relevant section for you would be the instructions (second tab on the top).
Instructions, Gameplay options wrote:Spoils
Escalating groups are worth 4,6,8,10,12,15,20... (i.e. the first group of spoils turned in by any player is worth 4 troops, the second group is worth 6, etc.)

Flat Rate groups are worth 4 for red, 6 for green, 8 for blue and 10 for mixed.

Nuclear groups are not worth any troops. Instead, each region in the group is nuked to a single neutral troop (even if you own it!).
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