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Maps with objectives

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Maps with objectives

Postby jjleblanc25 on Thu Aug 05, 2010 2:34 pm

Sorry if this is queried somewhere else. I don't feel like searching...

I am playing a sequential game (MOD EDIT, removed gamenumber)], and am last to act each round. A player has achieved all of the objectives, which I can break him of. However, as I feel the other players in the game are outwardly aiding him in this endeavor, I feel no need to take an objective from him, forcing the other two players to finally take action against him (he's got 100 troops more than anyone else, and yet they continue to build up against me, or move their armies out of his way to attack me and reach the last objective).

My question is this: If I don't attack him, and the game progresses to the next round, do the other two players (who act before him) have a chance to break his objective, or does he automatically win once the player takes the first turn of the new round?

Thanks.

EDIT: modlock SirSebstar
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Re: Maps with objectives

Postby ManBungalow on Thu Aug 05, 2010 2:41 pm

To win a game by objective, a player must hold all neccesary regions at the point of beginning his turn.

Without looking at the game, I suggest you make absolutely certain that the other players (who play before the would-be winner) are aware of the condition and do have the capability to break it.
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Re: Maps with objectives

Postby SirSebstar on Thu Aug 05, 2010 4:11 pm

With looking at the game and gamechat, i'll assume you know the reply to your question. Just in case you did not, To win a game by objective, a player must hold all neccesary regions at the beginning his turn.

Therefor i'll remove the game# reference and lock this thread. Lets call it quits.
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